Indie Games News, Reviews, Guides, and Updates - GameRiv https://gameriv.com/indie-game/ Gaming News & Guides Mon, 01 Jul 2024 09:06:17 +0000 en-US hourly 1 https://gameriv.com/wp-content/uploads/2024/07/cropped-gameriv-512-512-32x32.png Indie Games News, Reviews, Guides, and Updates - GameRiv https://gameriv.com/indie-game/ 32 32 Neon White: How To Unlock All Endings https://gameriv.com/neon-white-how-to-unlock-all-endings/ Thu, 30 Jun 2022 17:50:00 +0000 https://gameriv.com/?p=83311 Here’s a detailed look at all the endings in Neon White and how to unlock them Neon White’s parkour gameplay with first-person shooting has garnered much attention. Shoot, blast, slice, slash and destroy assassins, demons, and monsters with lightning-fast reflexes and speed as you try to get to Heaven and unravel the mysteries of your […]

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Here’s a detailed look at all the endings in Neon White and how to unlock them

Neon White’s parkour gameplay with first-person shooting has garnered much attention. Shoot, blast, slice, slash and destroy assassins, demons, and monsters with lightning-fast reflexes and speed as you try to get to Heaven and unravel the mysteries of your past. The gameplay is fluid, challenging, and above all, very satisfying; it keeps you wanting more. It’s not every day that you find such a well-crafted parkour action game. That does both the shooting and the parkouring right.

As you reach Mission 12 and defeat Green, you will find out that the game has multiple endings. Decided by which book you write Green’s name, Book of Death or Book of Life. These are the two endings in Neon White, and this guide will walk you through how to achieve both endings.

Read more: Metal Max Xeno Reborn: Sortie Guide

The Book of Death

The Book of Death is the first ending you achieve by normally playing the game. After beating Green in Mission 12, you are given the choice of selecting a book to write Neon’s Green name, Book of Death, or Book of Life. If you’ve skimmed through the extra side objectives of the game, you can only choose The Book of Death. Hence, this is the normal ending.

Since you’ve written Neon Green’s name in the Book of Death, he is forever condemned to the depths of Hell. To unlock the second ending, you need to fulfill specific prerequisites that make you spend more time in the game. Furthermore, being unable to pick the greyed-out ending also raises curiosity on how to achieve the said ending.

The Book of Life

credits: Annapurna Interactive

The game offers a hint if you are confused about how to achieve this second or ‘true’ ending in Neon White. “Not Enough Memories” is a pretty obvious hint if you’re paying attention while playing. So what is a memory?

Memories are small flashbacks revealing more about Neon White’s past. Memories are unlocked when a player’s relationship increases with other characters, called Social Link. Social Links are raised when you give presents to the various characters in the game. Keep giving gifts, and interact to increase Social Links to the maximum levels. Hence, increasing the number of memories you unlock.

After you’ve done unlocking and maxing every Memory and Social Link, replay the final mission from the beginning. Now you can choose to write Neon Green’s name in The Book of Life after the boss fight, and doing so will cause Green to transcend to Heaven. This is considered to be the best or true ending.

Most of the gifts are not easy to find; therefore, you have to explore your surroundings and sometimes at places that are well hidden. Nevertheless, all the gifts you can find and who to present are listed below.

Neon Yellow: Six Pack

Raz: Lucky Cat Statue

Neon Violet: Tattletail

Neon Red: Perfume

Mikey: Cigars

Neon Green: Strange Coin

Follow these steps to unlock both endings in Neon White easily. We recommend a playthrough with the first ending without exploring much and get your hands warmed up with the fast-paced action of the Neon White.

Read more: All Games Releasing in July 2022

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Trek to Yomi: All Collectible Artifacts Locations https://gameriv.com/trek-to-yomi-all-collectible-artifacts-locations/ Wed, 18 May 2022 18:54:47 +0000 https://gameriv.com/?p=70594 If you want to get the Leave No Stone Unturned trophy, you must find all 60 artifacts hidden within the game. Here’s how you can find all the collectible artifacts in Trek to Yomi. Trek to Yomi is a modern-day side-scrolling Samurai action game directly inspired by Akira Kurosawa’s works. Players will be immersed in […]

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If you want to get the Leave No Stone Unturned trophy, you must find all 60 artifacts hidden within the game. Here’s how you can find all the collectible artifacts in Trek to Yomi.

Trek to Yomi is a modern-day side-scrolling Samurai action game directly inspired by Akira Kurosawa’s works. Players will be immersed in the Edo period Japan depicted in black-and-white. The game may be short, but it tells an incredible story of Hiroki’s revenge.

And despite not being an open-world game, Trek to Yomi will compel you to look around all the areas you visit throughout the course of the game. That’s because there are multiple lore-collectible artifacts along with health and stamina upgrades hidden within the world.

Read More: Trek to Yomi: How To Get All Health Upgrades

Moreover, the game will reward you with the Leave No Stone Unturned trophy and the Determined Collector trophy for finding all of them. In this guide, we have listed down all the artifacts you can collect from each chapter, along with where to find them.

Chapter 1 Artifact Locations

There are a total of 7 collectible artifacts for you to find in this chapter.

Tamaya Mirror

Tamaya Mirror
Credit: Flying Wild Hog

You can find this item soon after the fighting tutorial is over. Go back to the dojo and head to the back garden. Cross the wooden bridge and you’ll find the Tamaya mirror resting beside one of the pillars of the shed facing the pond.

Izanagi Print

Izanagi Print
Credit: Flying Wild Hog

Once you move the cart for the old man, head upstairs and go left to enter the next building. You’ll find the Izanagi Print sitting at a table in the diner.

Kai-Awase Shell 

Kai-Awase Shell 
Credit: Flying Wild Hog

This artifact can be found pretty early on but can be easily missed. Once you reach the very first shrine in the game, instead of heading forward, turn left and interact with the shopkeeper. He will give the Kai-Awase Shell to Hiroki after speaking to him.

Sakura Bloom

Sakura Bloom
Credit: Flying Wild Hog

The next artifact won’t be too far once you pass the shrine. Once you reach the barn on the outer edge of the village, keep heading right. Then head towards the north entrance and keep making your way to the left once the camera angle shifts. You’ll soon find the Sakura Bloom on a wooden table at the back of the barn.

Field Mouse Sculpture

Field Mouse Sculpture
Credit: Flying Wild Hog

This artifact is close to the second shrine in this chapter. Once you leave the barn and kill three enemies, keep heading forward and climb the hill. You’ll notice a wooden fence right before the shrine. You can enter it to find the Field Mouse Sculpture sitting on a table under the umbrella.

Kakute

Kakute
Credit: Flying Wild Hog

Once you pass the shrine, you’ll eventually encounter a ransacked village after having crossed a bridge. You’ll find a large house with a straw roof, and a wounded villager sitting right outside. Enter the building to collect your artifact.

Izanami Print

Izanami Print
Credit: Flying Wild Hog

This artifact can be found near the very end of this chapter. Once you reach the outskirts of the village, cross the wooden bridge and enter the graveyard. Keep making your way towards the right while fighting off enemies. You’ll eventually reach a tombstone with the Inazami Print attached to it.

Chapter 2 Artifact Locations

There are a total of 6 collectible artifacts for you to find in Trek to Yomi’s second chapter.

Discarded Kami Carving

Discarded Kami Carving
Credit: Flying Wild Hog

Once you fight off the shadow bandits, climb up the cliff and continue heading right until you find an abandoned shelter. You’ll hear bamboo windchimes as you get closer. You’ll find the Discarded Kami Carving next to a pile of hay.

Crude Tekko 

Crude Tekko 
Credit: Flying Wild Hog

When you enter the mines, you’ll come across a room with a broken bridge. However, there is a large wooden plank standing upright that you can knock down to form a bridge and get across. Once you reach the other side, you’ll find the Crude Tekko artifact sitting on top of a wooden barrel.

The Three Monkeys

The Three Monkeys
Credit: Flying Wild Hog

Once you have made it out of the cave, cross the bridge by the waterfall and enter the Torii gate. Once you interact with the stone carving of the shrine, you’ll have acquired the Three Monkeys artifact.

EMA

EMA
Credit: Flying Wild Hog

After saving the villagers in the burning village, push away the cart to advance. Instead of taking the ladder to the right, head over to the pile of hay on the left to collect your EMA artifact.

Lost Love Letter

Lost Love Letter
Credit: Flying Wild Hog

Once you cross the river, head left instead of advancing to the next area by crossing over the small boats. After crossing the shrine, head into the hut on the left to find a man grunting with pain. You’ll find the Lost Love Letter beside the injured man.

Mori Shio

Mori Shio
Credit: Flying Wild Hog

Once you unlock the double-sided block and parry skill, kick down the barn door and head down the village path until you eventually reach a shrine. Then, instead of continuing forward, head towards the camera instead and collect your Mori Shio artifact placed on the stump.

Chapter 3 Artifact Locations

There are a total of 10 collectible artifacts for you to find in Trek to Yomi’s third chapter.

Swordsmith’s Hammer

Swordsmith’s Hammer
Credit: Flying Wild Hog

You can find this artifact right towards the beginning of this chapter. You’ll find the Swordsmith’s Hammer next to a run-down hut on the main street of the village.

Dove

Dove
Credit: Flying Wild Hog

Once you pass the bridge and then through the large house, you’ll face multiple combat encounters. Kill the bandits and head into the room on the second floor. The Dove artifact can be found right as you enter the room.

Magatama Bead

Magatama Bead
Credit: Flying Wild Hog

After exiting the wheat barn much later in the chapter, enter the area where you seek cover from the arrows. As you make your way towards the burning houses, you’ll notice a man crying on the ground. You can find the Magatama Bead artifact right next to him.

Fujin Print

Fujin Print
Credit: Flying Wild Hog

Head back down to the field you just crossed and walk towards the direction of the camera when you reach the junction. You’ll soon encounter a scared man by a shed, and you’ll find your Fujin Print artifact right behind him next to some hay.

Fishing Rod 

Fishing Rod 
Credit: Flying Wild Hog

Make your way down the hill all the way past the burning cart. Once you turn left and pass through the shrine’s Torii gate, you’ll soon encounter a woman with a spear. The fishing pole will be on the fence to your right. This artifact can be collected right before your fight with some horsemen.

Ugajin

Ugajin
Credit: Flying Wild Hog

After you defeat the men on the horse, head towards the village across the field. Before you enter the main entrance, head right by walking along the fence until you stumble upon an injured man. The collectible will be right there.

Bronze Mirror

Bronze Mirror
Credit: Flying Wild Hog

This collectible can be found not too long after the Ugajin artifact. Once you enter the village from chapter 1, fight the enemies and climb up on the ledge. From there, pass the house which has been completely burnt down, and you’ll find the artifact next to a broken cart.

Inarizushi 

Inarizushi 
Credit: Flying Wild Hog

Once you have a face-off with the spear-wielding enemy, head into the building behind him and keep advancing rightward. You’ll eventually come across a room where the collectible is placed next to a lamp.

Moon Flask 

Moon Flask 
Credit: Flying Wild Hog

This artifact can be found much later in the chapter after you’ve fought off a few bandits on a rooftop. After defeating them, keep climbing the hill until you ascend all the way to the top and turn right from there. You’ll find the moon flask artifact next to a firepit.

Rice Bowl 

Rice Bowl 
Credit: Flying Wild Hog

This is the last collectible from chapter 3 of Trek to Yomi and can be found near the end of the chapter. The warehouse you encounter in chapter 1 will now be in flames. Pass the warehouse and head northwest. You’ll find the Rice Bowl next to a cart on fire.

Chapter 4 Artifact Locations

There are a total of 10 collectible artifacts for you to find in Trek to Yomi’s fourth chapter.

Onyudo

Onyudo
Credit: Flying Wild Hog

As you pass through the jungle in chapter 4 you will come across large cages once you cross the broken bridge. You’ll find the Onyudo artifact placed on a bench right next to the large cage facing the nearby village.

Noppera-Bo 

Noppera-Bo 
Credit: Flying Wild Hog

This artifact can be found soon after collecting the first one from this chapter. Once you head into the village, you’ll come across an NPC burning bodies on a large pyre. Head into the house northwest of the pyre and collect your Noppera-Bo artifact that’s sitting on top of a wooden box.

Otoroshi 

Otoroshi 
Credit: Flying Wild Hog

You’ll find this artifact once you come across the first shrine from this chapter. Enter the Torii gate and head west of the shrine to climb the stairs of the shelter. You’ll find the Otoroshi artifact placed on top of a crate.

Hitotsume-Kozo 

Hitotsume-Kozo 
Credit: Flying Wild Hog

Once you defeat the burning enemy, pass the shrine and enter the barn. You’ll find the Hitotsume-Kozo artifact on a crate next to the ladder.

Yurei

Yurei
Credit: Flying Wild Hog

You will be given two paths to choose from once you have made it outside and climbed up a cliff. Take the path to your right and push down the tree to create a bridge between two ledges. Cross it and collect your artifact.

Uwan

Uwan
Credit: Flying Wild Hog

After crossing the bridge past the shrine, fight off the samurai and continue heading west. Once the screen changes to the next area, head up the stairs and go near the dead body by the bonfire. You’ll find your Uwan artifact next to it.

Nuppeppo

Nuppeppo
Credit: Flying Wild Hog

Enter the house with the lanterns burning out front, go to a lower floor and get out through the right exit. After coming across the bridge, head in the opposite direction instead of going rightward. You’ll soon find the Nuppeppo artifact on a pole next to the cage.

Inugami 

Inugami 
Credit: Flying Wild Hog

You can acquire this artifact after defeating Morimitsu. Once you find the shrine, walk towards the screen until you see a ladder. Climb the ladder of the house standing on the swampy marshland, and collect the Inugami artifact which is placed right by the entrance.

Ushi-Oni 

Ushi-Oni 
Credit: Flying Wild Hog

You will come across a collapsed bridge by the tower once you reach the end of the chapter. After crossing it, keep heading toward your right and climb up the broken wooden walkway. There you’ll find your Ushi-Oni artifact on a crate behind the NPC.

Yamawaro

Yamawaro
Credit: Flying Wild Hog

This is the final artifact from this chapter. When you continue making your way toward the small village, you’ll have to knock over a tree to make a bridge you can cross over. After crossing, you’ll see a broken cage before a wooden bridge, and the artifact will be right next to a crate beside the cage.

Chapter 5 Artifact Locations

There are a total of 8 collectible artifacts for you to find in Trek to Yomi’s fifth chapter.

Great Thunder

Great Thunder
Credit: Flying Wild Hog

This artifact is pretty hard to miss as you can collect it right at the beginning of chapter 5 once you descend down the hill that leads to Yomi.

Cleaving Thunder

Cleaving Thunder
Credit: Flying Wild Hog

You can acquire the Cleaving Thunder artifact after defeating the first ghost from this chapter. After exiting the hall, you’ll tread past an L-shaped hall that will take you to the next area. However, before going there, you will want to take a left to head into the area right next to the door you initially came from. Keep walking south and you’ll find the artifact on top of a small box.

Earth Thunder

Earth Thunder
Credit: Flying Wild Hog

You can find this artifact shortly after you solve the second puzzle from this chapter. When treading through the run-down village, you will have to cross a large set of stairs, where you’ll have another battle encounter. The artifact will be on a crate by the stairs.

Black Thunder 

Black Thunder 
Credit: Flying Wild Hog

You will have to go through multiple combat encounters before you can reach this artifact. Once you clear the blockade and enter the dojo, you’ll have to face a combat encounter. Then you’ll have to keep heading right into the next room with a statue, where you’ll have another face-off. After that, when you reach the room with a giant urn-like structure, you’ll notice the Black Thunder artifact is placed in the center of the room.

Couchant Thunder 

Couchant Thunder 
Credit: Flying Wild Hog

You’ll enter a large shrine with multiple statues later in the chapter. Instead of taking the stairs to your left, head right until you reach the second last brazier. You’ll find the couchant thunder artifact right next to its base.

Roaring Thunder 

Roaring Thunder 
Credit: Flying Wild Hog

After defeating the older boss from previous chapters in the dojo, head into the next area with the large door with two pillars. Instead of entering through the door, turn left of the pillar, and you’ll find your Roaring Thunder artifact on a crate.

Young Thunder

Young Thunder
Credit: Flying Wild Hog

Once you complete the symbol puzzle, raise the ground by activating the switch by standing on the center of the platform. Instead of making your way into the tower, head right to the stairs and collect your artifact from the ground.

Fire Thunder and Raijin 

Fire Thunder and Raijin 
Credit: Flying Wild Hog

You will be able to collect the Fire Thunder and Raijin artifacts together much later in the chapter. Before climbing the stairs of the tower, go to the left corner of the stairs and collect your artifacts.

Chapter 6 Artifact Locations

There are a total of 10 collectible artifacts for you to find in Trek to Yomi’s sixth chapter.

Yutsu-Tsuma-Gushi

Yutsu-Tsuma-Gushi
Credit: Flying Wild Hog

You can get the Yutsu-Tsuma-Gushi artifact at the very beginning of the chapter. Just head into the shrine and you’ll find the artifact on a small crate next to the wall carvings.

Maggots

Maggots
Credit: Flying Wild Hog

You can find this next artifact slightly later in the chapter after you’ve teleported for the second time. Once you complete the puzzle and find the large door open, instead of going inside, climb up the ledge on the side. You’ll find your artifact near a statue surrounded by skulls and candles.

Ebikazura Grapes

Ebikazura Grapes
Credit: Flying Wild Hog

Once you go through the Torii gate portal, you’ll find yourself in a combat encounter with multiple archers. You’ll eventually reach a rest area with a shrine. The Ebikazura Grapes artifact will be sitting on a pile of large rocks right before the shrine.

Thunder Drum

Thunder Drum
Credit: Flying Wild Hog

Once you complete the combat encounter near the skull of a giant snake, enter the nearest building and climb the ladder inside. Once you get on top of the beams, start making your way through the center of the room where you’ll find the thunder drum artifact.

Ookamuduminomikoto

Ookamuduminomikoto
Credit: Flying Wild Hog

When you are further into the chapter, you’ll go through a teleportation obelisk on top of a staircase. You will find the Ookamuduminomikoto by a tree once you pass the combat encounter.

Totsuka-No-Tsurugi 

Totsuka-No-Tsurugi 
Credit: Flying Wild Hog

Once you use the next teleportation obelisk to the island, go through a combat encounter and defeat the enemies. You’ll then have to cross the wooden bridge to your south to collect your Totsuka-No-Tsurugi artifact from a box next to a tree.

Naginata Tip

Naginata Tip
Credit: Flying Wild Hog

When you teleport to the burning village, complete the combat encounter and keep heading right until you find the burning bridge. Before you progress any further, look around the crates and you’ll find your Naginata Tip artifact.

Tainted Clothing 

Tainted Clothing 
Credit: Flying Wild Hog

You’ll find this artifact near the teleportation obelisk on the dock. Instead of teleporting, head to the rightmost corner of the dock to collect the Tainted Clothing artifact.

Yomotsu Hirasaka

Yomotsu Hirasaka
Credit: Flying Wild Hog

When you use the teleporter from the dock, you’ll end up in front of a shrine. Head south of the shrine, and you’ll find the Yomotsu Hirasaka artifact right near the ledge.

Onusa

Onusa
Credit: Flying Wild Hog

This is the last collectible from the chapter and can be found at the very end. Once you see the bright light coming from the large Torii gate, instead of passing through, take a turn to your left and collect the Onusa artifact that’s hidden under a barrel cart.

Chapter 7 Artifact Locations

There are a total of 9 collectible artifacts for you to find in Trek to Yomi’s seventh and final chapter.

Matching Kai-Awase Shell

Matching Kai-Awase Shell
Credit: Flying Wild Hog

This artifact can be acquired at the beginning of the chapter once you make your return home from Yomi. Simply head right and you’ll stumble upon this artifact right next to some carts.

Hiogi Remnant

Hiogi Remnant
Credit: Flying Wild Hog

After collecting the first artifact from this chapter, continue heading forward and enter the building where you collected the Izanagi Print in the first chapter. You’ll find the Hiogi Remnant artifact next to a dead body right as you go up the stairs.

Kiseru Remnant

Kiseru Remnant
Credit: Flying Wild Hog

When you exit the building you collected the Hiogi Remnant from, you’ll find two injured people besides some rubble by the stairs. You can collect your artifact beside them.

Death Warrant

Death Warrant
Credit: Flying Wild Hog

Once you fall through the roof and drop down to the ground, make your way to the right until you find a shrine. You can access a back alley beside the shrine, where you’ll find the Death Warrant artifact.

Omoikane Mask

Omoikane Mask
Credit: Flying Wild Hog

You can get this artifact soon after defeating the general. Head to the next building after your fight, and you’ll find the Omoikane Mask sitting on top of a shelf in the very first room.

Tsurugi

Tsurugi
Credit: Flying Wild Hog

Once you’ve progressed farther into the chapter, you’ll reach an area that’s been completely blocked by rubbles from an explosion. You’ll have to defeat a bunch of enemies in a house and squeeze past the rubble to enter the next building. You’ll find the Tsurugi artifact right on top of a table there.

Kanke Koshu

Kanke Koshu
Credit: Flying Wild Hog

You’ll find the Kanke Koshu artifact right after collecting the previous one. Simply head northwest of the table you collected Tsurugi from and you’ll enter a storage room. Head left until you reach the end of the room and you’ll be able to collect the Kanke Koshu artifact from the top of a sealed jar.

Kagami

Kagami
Credit: Flying Wild Hog

When you complete the timed quest where you have to escape the building before it explodes, you’ll eventually find yourself at a dock by the river. Instead of going forward the main route, head under the bridge and towards the stream. You’ll find your Kagami artifact by some rocks by a dam.

Sake Cup

Sake Cup
Credit: Flying Wild Hog

This is the last artifact you’ll find in the final chapter of Trek to Yomi, which can be collected right before your final battle. Before heading to the stairs of the dojo, you’ll find the Sake cup by some crates.

This concludes all the 60 artifacts you can find in Trek to Yomi. Trek to Yomi is currently available on PlayStation 4, PlayStation 5, PC, Xbox One, and Xbox Series X|S.

Read More: Trek To Yomi: How To Get All Stamina Upgrades

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Trek to Yomi: How To Get All Health Upgrades https://gameriv.com/trek-to-yomi-how-to-get-all-health-upgrades/ Tue, 10 May 2022 20:39:28 +0000 https://gameriv.com/?p=69877 There are 11 Health Upgrades spread throughout 7 chapters in Trek to Yomi. Here’s how to get all of them. Trek to Yomi is a beautifully crafted 3D side-scroller game developed by Polish videogame studio Flying Wild Hog. The samurai action game is set in the Japanese Edo period, where you have to play as […]

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There are 11 Health Upgrades spread throughout 7 chapters in Trek to Yomi. Here’s how to get all of them.

Trek to Yomi is a beautifully crafted 3D side-scroller game developed by Polish videogame studio Flying Wild Hog. The samurai action game is set in the Japanese Edo period, where you have to play as a Samurai named Hiroki.

As a Samurai fighting to avenge his people, you will encounter many challenging foes. Some alone can overwhelm you, but most come in groups. With a lack of an autosave or save game feature, your survival becomes of paramount importance.

Read More: How to Save Progress in Trek to Yomi

To make sure you last longer in battles, you will need to collect health upgrades. Health upgrades in Trek to Yomi will permanently increase your max health threshold. And you’ll be able to increase your health a total of 11 times throughout the entire game.

While you will encounter most health upgrades easily, some can elusive. And if you want to get the Determined Collector trophy, you will need to collect all of the health upgrades. To make sure you don’t miss out on any, we have provided all the Health Upgrade locations in this guide.

All Health Upgrade Locations in Trek to Yomi

Health Upgrades are scattered throughout the world and will look like porcelain urns. With that being said, black-and-white visuals paired with fixed camera angles sure make it difficult to spot things.

However, there’s no need to worry as the health upgrades, like all other collectibles in Trek to Yomi, can be distinguished by their sparkle. Below we have listed all the health upgrade locations from each chapter.

Chapter 1 Health Upgrade Location

Health Upgrade #1

You will only find one health upgrade in this chapter.

Health Upgrade #1
Credit: Flying Wild Hog

The very first health upgrade can be found relatively early in the game. After defeating the first couple of enemies, pass the shrine in the village center and keep heading straight. You will find the health upgrade sitting opposite the pile of hay.

Chapter 2 Health Upgrade Locations

You will find two health upgrades in this chapter.

Health Upgrade #2

Health Upgrade #2
Credit: Flying Wild Hog

When you fall through the roof in Chapter 2, you’ll find a wooden bridge with three enemies across it. Instead of crossing the bridge, enter the gate on your left and keep heading left until you find a dock with fishing nets tied to it. The health upgrade can be found right in the middle of the pier.

Health Upgrade #3

Health Upgrade #3
Credit: Flying Wild Hog

After crossing the rope bridge to leave the village near the end of Chapter 2, head up the stone stairs and turn right. Interact with the crevice to enter the hidden cave. You’ll find your health upgrade next to the shrine.

Chapter 3 Health Upgrade Locations

You will find two health upgrades in this chapter.

Health Upgrade #4

Health Upgrade #4
Credit: Flying Wild Hog

You’ll encounter a burning building fairly early in the chapter with enemies inside. Proceed left until you reach the third room, and climb up the ladder on your right. From there, keep heading right until you reach the open door on the second floor. You’ll find the health upgrade in an attic.

Health Upgrade #5

Health Upgrade #5
Credit: Flying Wild Hog

Once you pass through the long building swarming with enemies, you’ll notice two injured men sitting on the ground. Go down the stairs from their right and you’ll find your health upgrade.

Chapter 4 Health Upgrade Locations

You will find two health upgrades in this chapter.

Health Upgrade #6

Health Upgrade #6
Credit: Flying Wild Hog

In this chapter, you’ll see villagers burning bodies on a big pyre. Head north-east from there and walk towards the second burning pyre. You’ll find the health upgrade sitting on a crate next to it.

Health Upgrade #7

Health Upgrade #7
Credit: Flying Wild Hog

You will find this health upgrade once you reach about halfway through the chapter. Simply drop down from the house and head towards the ladder on your left. You will notice a giant scorpion-resembling creature by the ladder. Climb down to the dock and collect your health upgrade.

Chapter 5 Health Upgrade Locations

You will find two health upgrades in this chapter.

Health Upgrade #8

Health Upgrade #8
Credit: Flying Wild Hog

You’ll encounter a snowy field later in chapter 5. Head left from the ruins and you’ll find a shrine. From there, simply head north and you’ll find your health upgrade resting on a crate at the dead-end of this area.

Health Upgrade #9

Health Upgrade #9
Credit: Flying Wild Hog

This health upgrade can be found relatively soon after getting the one mentioned above. To get this upgrade, you will have to enter the secret area next to a shrine. Instead of going up the stairs, head right from the shrine and enter the cave behind the cracked wall. You will find your health upgrade straight ahead.

Chapter 6 Health Upgrade Location

Health Upgrade #10

You will find only one health upgrade in this chapter.

Health Upgrade #10
Credit: Flying Wild Hog

This health upgrade can be acquired later on in the chapter. However, it falls within your main trail so you won’t miss it. You can find this health upgrade in front of a giant grave right between two rope bridges.

Chapter 7 Health Upgrade Location

Health Upgrade #11

This is the last health upgrade you will find in the game.

Health Upgrade #11
Credit: Flying Wild Hog

If you head south from the shrine, you will fall through the floorboard and drop down in the basement. From there, head left until you reach a blockade. You can interact with the crates to push them out of the way. Once you clear the way, the trapped servants will flee and you’ll find the health upgrade right where they were previously sitting.

Read More: Trek To Yomi: How To Get All Stamina Upgrades

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How to Save Progress in Trek to Yomi https://gameriv.com/how-to-save-progress-in-trek-to-yomi/ Sat, 07 May 2022 18:40:30 +0000 https://gameriv.com/?p=69866 Saving progress in Trek to Yomi doesn’t involve your typical Save Game option. Here’s how you can actually save the game during your playthrough. Trek to Yomi is the tale of a vengeful Samurai who sets out for blood for the murder of his people. As an inspiration from the classic samurai films of Japanese […]

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Saving progress in Trek to Yomi doesn’t involve your typical Save Game option. Here’s how you can actually save the game during your playthrough.

Trek to Yomi is the tale of a vengeful Samurai who sets out for blood for the murder of his people. As an inspiration from the classic samurai films of Japanese filmmaker Akira Kurosawa, the 3D side-scrolling samurai adventure game is experienced in black and white.

Read More: Trek to Yomi: Total Hours and How Many Chapters

In Trek to Yomi, players get to experience the story of a samurai of the Edo period named Hiroki. The story of Hiroki’s revenge is told through seven chapters. And as a samurai game, fighting tough opponents is a given. Although the game itself isn’t too difficult, you may still die with a few strong hits.

Since the game does not feature a Save Game option in its menu, saving progress may prove to be a somewhat challenging ordeal for some. That’s because you will have to find saving hubs within the world and the said hubs are only good for single use. Here’s how you can save your game in Trek to Yomi.

Shinto Shrines

Shinto Shrines
Credit: Flying Wild Hog

In Trek to Yomi, Shinto shrines will act as your saving hub. The shrines may be difficult to find at first glance, but they can be easily distinguished by their Torii gates. Moreover, there will be several lit candles around the shrine. Furthermore, the shrine’s door will emit a glowing light, making it easier for you to spot it within the environment.

Once you approach the shrine’s gate and interact with it, the shrine’s door will close and the candles around it will extinguish, indicating that your progress has been saved. However, as mentioned earlier, you can only save your game once using a single shrine.

You have to be careful about when to use up your save points as there is no guarantee of when the next shrine will appear. Having said that, saving your progress at a shrine also restores your full health, so it is wise to save up only when you’re running low on HP.

If you already have a good amount of HP left, you should consider exploring further before using up a save point. Moreover, in case you die during your adventures, you will have to start over from the last shrine you used to save your progress.

With that being said, you will find plenty of shrines throughout each chapter, so the lack of a Save Game option shouldn’t be too big of a problem. Trek to Yomi is now available on PlayStation 4, PlayStation 5, PC, Xbox One, and Xbox Series X|S.

Read More: Kaiju Wars: All Structures and their Functions

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Trek to Yomi: Total Hours and How Many Chapters https://gameriv.com/trek-to-yomi-total-hours-and-how-many-chapters/ Sat, 07 May 2022 16:54:15 +0000 https://gameriv.com/?p=69862 Wondering how big Trek to Yomi really is? Keep reading to find out how long it takes to beat Trek to Yomi and how many chapters there are in the game. Trek to Yomi is a 3D side-scrolling action game developed by Flying Wild Hog. Set in Japan’s Edo Period, players get to take on […]

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Wondering how big Trek to Yomi really is? Keep reading to find out how long it takes to beat Trek to Yomi and how many chapters there are in the game.

Trek to Yomi is a 3D side-scrolling action game developed by Flying Wild Hog. Set in Japan’s Edo Period, players get to take on the role of a Samurai named Hiroki. To give you the full experience of old Samurai films made by the legendary Akira Kurosawa, the game features black and white visuals.

Read More: Kaiju Wars: All Structures and their Functions

With that being said, the Samurai’s adventure is mostly linear, with some exploration opportunities. You’ll mostly find yourself immersed in the story, but the overall aesthetic of the environment will compel you to look around a bit more. In this guide, we’ll be discussing how long it takes to finish Trek to Yomi, how many chapters there are, and whether or not you can replay specific chapters.

Total Duration of Trek to Yomi

Trek to Yomi, at its heart, is a simple indie game focused on the story it is trying to tell. While the game does offer some exploration to find upgrades and artifacts, it still holds a strong linear storyline campaign.

That’s why it might take an average player somewhere between 4 to 6 hours to complete the game’s main storyline. However, if you are a hardened completionist, you can expect it to take roughly around 7 hours to complete Trek to Yomi.

In the 4 to 6 hours you spend playing Trek to Yomi, you will gain combat experience and unlock new moves and combos. Moreover, you will also be hunting down necessary Stamina and Health upgrades throughout all the chapters in the story along with artifacts that serve as Collectibles.

Total Number of Chapters in Trek to Yomi

Hiroki’s adventure in Trek to Yomi is divided into 7 chapters. Among these seven chapters, the first six chapters are part of the game’s main storyline. The seventh chapter, on the other hand, will unlock only after you complete the base game.

Having said that, all the chapters have almost the same duration. Players will spend around 45 minutes to an hour on each chapter. However, it is hard to keep track of which chapter you’re currently on as there are no indicators. Still, there is a way you can keep track of your progress.

Players will receive achievement trophies for completing each of the chapters. So if you want to keep track of which chapter you’re on, you can check the Achievement/Trophy section. Here are all the chapter completion trophies:

  • End of Kindergarten – Earned after completing Chapter 1
  • After the Storm – Earned after completing Chapter 2
  • Dust and Ashes – Earned after completing Chapter 3
  • Fleeting Destiny – Earned after completing Chapter 4
  • Afterlife Traveler – Earned after completing Chapter 5
  • Trek’s End? – Earned after completing Chapter 6
  • Samurai Dies Twice – Earned after completing the game

Chapter Selection in Trek to Yomi

In most chapter-based video games, players get to replay certain chapters to obtain any collectibles that they previously missed. However, this is not applicable for Trek to Yomi as the game does not include a Chapter Select feature.

So, if you fail to collect all the upgrades and artifacts in your first, you must replay the entire game again in New Game +. That’s why, if you’re aiming for a 100% completion, you have to scour every inch of the areas you visit to make sure nothing goes uncollected.

Trek to Yomi is now available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.

Read More: Nintendo Switch Sports: How to Unlock Cosmetics and Farm Customization Points

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5 New Android Indie Games That No One is Playing https://gameriv.com/5-new-android-indie-games-that-no-one-is-playing/ https://gameriv.com/5-new-android-indie-games-that-no-one-is-playing/#respond Wed, 27 Nov 2019 14:51:00 +0000 https://gameriv.com/?p=1087 Here is a list of 5 awesome new Android Indie games that no one is playing, November 2019. 1. Bubble Tale Bubble tale is a polished 16-bit style platformer that has players jumping on enemies’ heads and blowing bubbles to reach hidden areas. Nice level design and reminds something as you’d see out of Nitrome. […]

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Here is a list of 5 awesome new Android Indie games that no one is playing, November 2019.

1. Bubble Tale

Bubble Tale indie

Bubble tale is a polished 16-bit style platformer that has players jumping on enemies’ heads and blowing bubbles to reach hidden areas. Nice level design and reminds something as you’d see out of Nitrome.

Google Play: https://play.google.com/store/apps/details?id=com.banhca.bubble

2. FlickADrink

FlickADrink Indie

FlickADrink is a novel cross between Tapper, light gun games, and tycoon games. Despite having made a game that lots of people should be genuinely enjoying it seems the developer has gotten discouraged and posted a goodbye to development on their site.

Google Play: https://play.google.com/store/apps/details?id=com.VanilleGames.DrinkFlick

3. Gravibeat

Gravibeat indie

Geometry Wars-style games and the many varied takes on the genre that have popped up on Android over the years. Gravibeat is a really slick “reverse” Geometry Wars where players must both dodge enemies and use their inertia to make them slam into one another.

Google Play: https://play.google.com/store/apps/details?id=com.FRAMEBREAK.gravibeat

4. Kazarma

Kazarma

While at first glance the minimalist graphics might give the impression of a simpler game it only takes a minute or two to see that Kazarma is an intense 3D shooter with a surprising amount of intricacy to its enemies and track-based level designs.

Google Play: https://play.google.com/store/apps/details?id=com.legalradiation.kazarma

5. Super Pepe

Super Pepe

Super Pepe is a 3rd person arcade shooter that comes from Spanish developer Galvez Games who say it has been inspired by classic arcade games like Cabal and Blood Bros. The different enemies and bosses players encounter are pretty inventive while the point-based upgrade system provides a lot of replay value.

Google Play: https://play.google.com/store/apps/details?id=es.galvezgames.superpepe

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