Teamfight Tactics News and Guides - GameRiv https://gameriv.com/tft/ Gaming News & Guides Fri, 02 Aug 2024 07:08:35 +0000 en-US hourly 1 https://gameriv.com/wp-content/uploads/2024/07/cropped-gameriv-512-512-32x32.png Teamfight Tactics News and Guides - GameRiv https://gameriv.com/tft/ 32 32 TFT Mythic and Crystals Rotating Shop Patch 14.15 https://gameriv.com/tft-rotating-shop/ Thu, 01 Aug 2024 13:03:54 +0000 https://gameriv.com/?p=243625 Everything you need to know about TFT’s Mythic and Crystals Rotating Shop. One of the biggest complaints from the TFT community was that there were no options for the players to get back their favorite old Chibis if they were gone from the store. Seems like Riot has finally listened to the feedback. And like […]

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Everything you need to know about TFT’s Mythic and Crystals Rotating Shop.

One of the biggest complaints from the TFT community was that there were no options for the players to get back their favorite old Chibis if they were gone from the store. Seems like Riot has finally listened to the feedback. And like League of Legends Mythic Shop, Riot Games has also introduced the Rotating Shop to TFT. In TFT, the Rotation Shop is divided into two sections: Mythic and Seasonal.

Unlike League’s, TFT’s Rotating Shop uses two different currencies, Realm Crystals and Mythic Medallions.

Mythic Medallions can only be used in the Mythic Rotating Shop, which players can only earn through the Treasure Realms. As per Riot, “Mythic Medallions drop at least once each 50 Treasure Realm pulls.” More can be earned through milestone rewards. For example, based on the client if you open 20 Treasure Realms, you are guaranteed to get 1 Mythic Medallion and if you open 60, you will get 2. Some are also available for redeem after opening a certain number of Treasure Realm pulls.

Realm Crystals on the other hand can be earned from Events, Treasure Realm, and both the free & paid Pass.

Update, August 1: Added TFT patch 14.15 Rotating Shop items.

TFT Mythic Rotating Shop

TFT Mythic Rotating Shop items usually last for a few patches, and you will be able to see the live deadline from the client.

Getting a Mythic Chibi from the Treasure Realms is pure luck, more like gacha. You will have a 1% to 0.3% chance of getting that. Chibi Battle Bunny Miss Fortune has a 0.3% chance as per the client. But if you open significant numbers of Treasure Realms you will eventually have enough Mythic Medallions to directly buy items from the Mythic Rotating Shop.

Here is a list of all the items currently available in TFT patch 14.15 Mythic Rotating Shop.

Note: All the items just dropped in the Shop, and most of them will stay for 5-3 weeks. Ultra Threat Shisker will go away after one patch.

ItemPrice
Chibi Prestige Cafe Cuties Gwen25 Mythic Medallions
Chibi Battle Bunny Miss Fortune10 Mythic Medallions
Chibi Galaxy Slayer Zed10 Mythic Medallions
Le Bunny Bonbon Bistro (Arena)10 Mythic Medallions
Prestige Cafe Cuties Snip Snip! (Boom)5 Mythic Medallions
Battle Bunny Make It Rain (Boom)2 Mythic Medallions
Galaxy Slayer Razor Shuriken (Boom)2 Mythic Medallions
Ultra Threat Shisker4 Mythic Medallions
TFT Rotating Shop Mythic 14.15
TFT Rotating Shop Mythic 14.15
TFT Rotating Shop Mythic 14.15

Seasonal Rotating Shop

Seasonal Rotating Shop is where you can get tons of new items to choose from. Here’s everything available in Magic n’ Mayhem Seasonal Rotating.

I have screenshotted all the seasonal items from patch 14.15. All the items will stay in the store for two weeks.

TFT patch 14.15 seasonal rotation shop
TFT patch 14.15 seasonal rotation shop
TFT patch 14.15 seasonal rotation shop
TFT patch 14.15 seasonal rotation shop
TFT patch 14.15 seasonal rotation shop

Upcoming TFT Rotating Shop

Following the TFT patch 14.15 rotation, all the items Riot previously announced have been rotated in the Rotating Shop. Currently, there are no leaks or official announcements about the skins that will be available in patch 14.16 or future patches. Keep an eye on our site; we will update the article with new information when available.

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TFT Pride 2024 Event Missions and Rewards https://gameriv.com/tft-pride-2024-event-missions-and-rewards/ Mon, 13 May 2024 17:17:51 +0000 https://gameriv.com/?p=238775 The TFT Pride 2024 event is starting on patch 14.11. Pride month is just around the corner and like every year, Riot is celebrating the month with in-game events across all of its titles. In League of Legends, players will be able to get the United emote featuring Twisted Fate and Neeko and some returning […]

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The TFT Pride 2024 event is starting on patch 14.11.

Pride month is just around the corner and like every year, Riot is celebrating the month with in-game events across all of its titles. In League of Legends, players will be able to get the United emote featuring Twisted Fate and Neeko and some returning emotes for 1BE.

Similarly, TFT players will also get the High Five emote featuring Pengu and Poptail along with free Start Shards and Fireworks. Moreover, Pride Booms also return with this event. For mobile-only players, you will now be able to get the Pride trail effect by equipping the respective Pride Booms.

TFT Pride 2024 Event

Start and End Dates

Similar to League of Legends, the TFT Pride 2024 event also starts on patch 14.11, May 30, 2024. As per Riot, this event will only last for one patch and end on June 11.

Missions and Rewards

There are three missions for this year’s Pride event in TFT. And just by playing one TFT game, you will get the High Five emote for free.

MissionObjectiveRewards
Tacticians Stand UnitedPlay 1 match of TFTHigh Five emote
Cheer SquadEquip the (New) High Five emote and use an emote in a match– 25 Star Shards
– Fireworks – Mint Boom
– Fireworks – Rose Quarts Boom
– Fireworks – Sapphire Boom
– Fireworks – Catseye Boom
– Fireworks – Obsidian Boom
– Fireworks – Tanzanite Boom
– Fireworks – Citrine Boom
– Fireworks – Rainbow Boom
Show Your ColorsEquip a “Fireworks” boom and play a match of TFT25 Star Shards & Dip Emote
High Five emote
High Five emote

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Who Is Alune In Teamfight Tactics Set 11 – Inkborn Fables https://gameriv.com/alune-teamfight-tactics-set-11-inkborn-fables/ Thu, 07 Mar 2024 15:18:41 +0000 https://gameriv.com/?p=230822 In the new Teamfight Tactics Set, Inkborn Fables, Riot is introducing Alune as a character. Over the course of Teamfight Tactics becoming its own game mode, they have pushed the boundary of what they can do in terms of mechanics and the like. Set 10 – Remix Rumble was a huge hit, and players loved […]

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In the new Teamfight Tactics Set, Inkborn Fables, Riot is introducing Alune as a character.

Over the course of Teamfight Tactics becoming its own game mode, they have pushed the boundary of what they can do in terms of mechanics and the like. Set 10 – Remix Rumble was a huge hit, and players loved the set and what they could pull off in games.

That said, the Teamfight Tactics team is always looking to reinvent and innovate to bring something new to their dedicated players. Thus, they introduced Set 11 – Inkborn Fables, which brings a ton of gameplay changes alongside some system changes.

Everything looks very promising so far. The Set also introduces new characters to Teamfight Tactics. This time around, Riot releases two new characters, Alune and Kobuko. In this article, let’s talk about Alune and where she originates from in the lore.

Read More: All New League of Legends Skins in 2024

Who Is Alune

To understand who Alune is and where she hails from, it would be remiss not to mention Aphelios, her twin brother. Many know about Aphelios from the League of Legends lore as the guy with many guns. Even in the game, people hear Alune’s voice as she helps guide Aphelios through his missions.

Alune currently resides inside a Lunari temple in the Spirit world, far from the reaches of the Solari, and has the ability to influence others with her magic. She and Aphelios share a strong bond as twins as she creates the weapons for Aphelios to use. In turn, Aphelios drinks poison made from Noctum flowers in order to connect with Alune better.

One controls the methods, while the other controls the means. Both are the hope of the Lunari as they carry forward their faith and convictions.

Her Role in TFT Set 11 – Inkborn Fables

Judging from all the information we have at this moment, Alune will be a 3-cost unit with the Umbral and Invoker traits. Her ability rains down meteors on the enemies as this fits her character in the lore.

When Will We See Alune in TFT?

Alune will be released alongside the TFT Set 11 – Inkborn Fables in Patch 14.6. The patch will be deployed on Wednesday, March 20, 2024.

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Riot Unveils New Teamfight Tactics Set 11 – Inkborn Fables https://gameriv.com/teamfight-tactics-set-11-inkborn-fables/ Sun, 03 Mar 2024 19:50:16 +0000 https://gameriv.com/?p=230471 In the latest dev update, Riot has revealed the new Teamfight Tactics Set, Inkborn Fables. Teamfight Tactics has massively grown as a team and put out some excellent sets to explore. The past Set, Remix Rumble, had a lot of interesting aspects that everyone got behind. Headliners and the tempo style of gameplay really got […]

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In the latest dev update, Riot has revealed the new Teamfight Tactics Set, Inkborn Fables.

Teamfight Tactics has massively grown as a team and put out some excellent sets to explore. The past Set, Remix Rumble, had a lot of interesting aspects that everyone got behind. Headliners and the tempo style of gameplay really got players invested in the Set.

The sheer variety made players analyze the game and figure out the best way to play TFT. With more balance changes and such, Remix Rumble definitely had a lot of nice content and style to play with.

Looking to the future, Set 11 is coming soon as Riot has now unveiled Set 11, Inkborn Fables. Here is what we know so far.

Read More: LoL Mythic Shop Rotation

Teamfight Tactics Set 11 – Inkborn Fables

With a new Set coming, Riot always has a theme and marquee mechanic that defines the gameplay. This time around, Riot is doing that with something called Encounters.

Mechanic: Encounters

In Set 11, players will encounter Legendary beings at certain points during the game. These encounters can have minimal effect or potentially game-defining. While Riot has said that there will be over 70 different Encounters in the game, only a handful were revealed in the dev update. They are as follows.

  • Cho’Gath Encounter: Feed the Beast by permanently sacrificing a shop slot, gaining rewards, or keeping your shop slot and getting nothing.
  • Illaoi Encounter: This encounter will grant a player some free rerolls.
  • Kayn Encounter: The first time Kayn appears, he announces his return at a future stage. When he returns, he basically kills all Tacticians and ends the game.
  • Sett Encounter: Sett and Tacticians will get bigger but they have no gameplay effect.
  • Tahm Kench Encounter: Triggers a Fishing Mini-Game where you collect fish for the River King. More Fish means more loot for everyone. The Fishing Mini-Game is standing in puddles and collecting fish. It’s really simple.

Riot has said that all encounters will affect players equally and will appear in different ways. It could be a single player (like the Cho’Gath one), or everyone (like the Kayn one). Also, the more game-defining the encounter, the rarer they are. Let’s move on to all we know about Traits and Champions so far.

Traits

All Sets have unique Traits. This Set is no different as we will get a few. Here are the ones Riot has revealed.

Artist

This trait is exclusive to Hwei, as Artist allows him to creates duplicates in the bench. Pretty cool.

Exalted

This trait is not unique to champions but it will be allocated to a new number of champions every game. Hence, this set is about adapting on the fly. Exalted will buff the champions with the trait and players adjacent to a unit with the trait. Flexibility is the name of the game for the Exalted.

Fated

This trait will allow you to bond units together to make them stronger. These

Fortune

Riot is returning Fortune to TFT but it will be different. This set will also feature a new Unit from the Runeterra universe that will be a Tank Yordle. These are the units that will be in Fortune.

  • Tank Yordle (1 cost)

Lovers

This is an unique trait for Xayah and Rakan. They both cost 5 and you get both. However, depending on the placement, you use either Xayah or Rakan. Both characters have unique abilities that will offer support to the other.

Mythic

The Mythic trait will grant Mythic Units a bunch of stats. After 4 Combats, the stat increase is doubled. So far, these are the units we know of that will be in the Mythic Trait.

  • Hwei (5 – Cost)

Storyweaver

With this trait, Units that have Storyweaver allow you to create a Summon in the form of Kayle. Different breakpoints will grant more power, improve spells, and more. Here are the champions we know of that will have Storyweaver.

  • Irelia (5-cost)

Champions

While we do not have info about all the champions in this Set, there are some neat ones. Riot has made a new version of Irelia for TFT while Kobuko, the Tank Yordle, is the new character as well. There will be a lot more about these Units soon. Stay tuned as Riot reveals them and we cover what is coming soon.

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Teamfight Tactics Patch 14.3 Notes https://gameriv.com/teamfight-tactics-patch-14-3-notes/ Tue, 06 Feb 2024 10:49:55 +0000 https://gameriv.com/?p=225270 Riot has officially unveiled the patch notes for Teamfight Tactics or TFT patch 14.3. Here’s everything you need to know. The last set in TFT we got is set:10, Remix Rumble. In this set, Riot introduced many kinds of musical-related additions to the game. Not only that, they even brought back some of the beloved […]

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Riot has officially unveiled the patch notes for Teamfight Tactics or TFT patch 14.3. Here’s everything you need to know.

The last set in TFT we got is set:10, Remix Rumble. In this set, Riot introduced many kinds of musical-related additions to the game. Not only that, they even brought back some of the beloved mechanics to the game.

Some of these beloved mechanics are augments and portals. They were very popular to the point where Riot even expanded upon it. Additionally, Riot Games even added a lot of music-related changes to the game. For example, depending on your team, your music would change and correspond according to that team you just built.

We also got many new units in this update as well. And with these new additions, the meta shifted drastically.

With that said, patch 14.3 will be the last patch of set 10. Not only that, but this is also around the time of many regional TFT tournaments. Therefore, this will be a comparatively small balance patch. But almost all of the changes are significant. So, let’s check them out.

Read more: Riot Shares Plans for Teamfight Tactics in 2024.

Teamfight Tactics: Patch 14.3

System Changes

  • All players now get the same number of items at each stage.
  • Fixed a bug that allowed a Headliner trait to appear multiple times before waiting for 4 shops as intended.

The first major change we are getting this patch is that, now all players will have the same amount of items at each stage. This is a necessary change as this patch aims to preserve the competitive integrity of the game. Additionally, Riot Mort also confirmed that we are getting a massive loot system rework coming in patch 14.5.

Traits – Large Changes

  • Emo
    • 6 piece AP: 0/0/10 >>> 0/0/20
  • Executioner
    • Critical strike chance: Up to 25/100/200% >>> 25/80/160%
  • Heartsteel
    • Stage 5 and 6 Hearts per kill: 2 >>> 1
    • Heart multiplier: 1/2.25/5.5/10x >>> 1/2.25/5.5/18x
  • Punk
    • Base HP: 180/300/450% >>> 180/300/420%
    • Base AD%: 18/30/45 >>> 18/30/42

Heartsteel is currently the strongest trait in the game as far as the competitive scene goes. Even though it is supposed to be a risk vs reward type of trait, winning with it is not that difficult nowadays. The reason for that is that it is easy to snowball with this trait. Therefore, Heartsteel is getting some massive adjustments among them all.

As for the Punk nerfs, it is currently very strong in low ELO, even though it is perfectly fine in mid to high ELO. So it is getting some slight nerfs.

Champion Changes

1/2/3 Cost Champion Changes

  • Olaf
    • Auto-attack heal reduced: 20/25/35 >>> 20/25/30
  • Senna
    • Spell damage increased: 105/155/225 >>> 110/165/255
  • Lux
    • Spell damage increased: 250/375/550 >>> 260/390/575
  • Sett
    • HP reduced: 950 >>> 900
    • Main ability damage reduced: 275/420/680 >>> 250/375/600
    • Cone damage reduced: 130/210/340 >>> 120/180/290
  • Mordekaiser
    • Ability and Finale damage decreased: 220/330/525 >>> 200/300/480

4 Cost Champion Changes

  • Caitlyn
    • Mana reduced: 0/90 >>> 0/75
  • Karthus
    • Spell damage reduced: 175/260/580 >>> 160/240/540
    • AP per cast increased: 30 >>> 40
  • Twisted Fate
    • Mana reduced: 30/120 >>> 30/105

5 Cost Champion Changes

  • Jhin
    • Armor and MR increased: 30 >>> 40
    • HP increased: 850 >>> 950
  • Sona
    • Form ability healing increased: 5/8/100% >>> 6/9/100%
    • Form shield duration increased: 2/2/30 >>> 2.5/2.5/30

Headliner Bonuses Changes

  • Vi
    • 250 HP & 15% AD >>> 200 HP & 15% AD
  • Kayle
    • 25% AS >>> 20% AS
  • Zed
    • 100 HP & Shadows 10% AS/AD >>> 100 HP & 5% AD
  • Sona
    • 5% AS & 1% AS per attack >>> 5% AS and 2% AS per attack

Augments Changes

  • Twin Terror I and II
    • HP reduced: 350/500 >>> 300/450
    • Attack speed reduced: 35/50% >>> 30/45%
  • Switching Gears
    • Gold per swap increased: 2 >>> 3
  • Balanced Budget
    • Now has Balanced Budget+ on 4-2 that gives 9 gold per round.
  • Bigger Shot
    • Bomb damage increased: 85% >>> 100%
  • Heartthrobs
    • Bonus hearts increased: 20% >>> 25%
  • Endless Hordes
    • HP reduction reduced: 20% >>> 15%
  • Starter Kit
    • Now grants 4 gold

Item Changes

  • Deathfire Grasp (Artifact)
    • AP increased: 45 >>> 50
  • Goldmancer’s Staff (Artifact)
    • Base AP increased: 30 >>> 45
  • Runaan’s Hurricane
    • Bolt AD damage percent increased: 50% >>> 55%
    • Radiant Bolt AD damage percent increased: 100% >>> 110%
  • Statikk Shiv
    • Damage increased: 30 >>> 35
    • Radiant damage increased: 70 >>> 80

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Riot Adjusting Item Drop Variance In TFT Patch 14.3 https://gameriv.com/item-drop-variance-tft-patch-14-3/ Tue, 06 Feb 2024 10:49:35 +0000 https://gameriv.com/?p=223219 Riot will be lowering item drop variance to decrease perceived unfairness in TFT patch 14.3. Teamfight Tactics (TFT) is currently in the Remix Rumble patch (Set 10). Remix Rumble introduced a new set of champions, portals, augments, and traits. The continuous evolution of TFT, on the one hand, has attracted a very loyal player base […]

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Riot will be lowering item drop variance to decrease perceived unfairness in TFT patch 14.3.

Teamfight Tactics (TFT) is currently in the Remix Rumble patch (Set 10). Remix Rumble introduced a new set of champions, portals, augments, and traits. The continuous evolution of TFT, on the one hand, has attracted a very loyal player base but also increased its complexity on the other.

Complexity is not a bad thing by any means, especially considering TFT, an auto-battler game. The role of luck has to be there to increase the variety in gameplay. When added to players’ freedom to approach in multiple ways to tackle the variety, it makes for a very compelling and fun experience.

However, the sources of complexity in TFT are multifaceted. Portals, Augments, Traits, Orb drops, mystery box, etc. The receivables from those sources vary from player to player. Each source has multiple elements in them, that exponentially increase the possibilities of game-to-game variations.

Too much convolution can hamper the game experience. It can make the game unlearnable for the majority of the population, aside from the very dedicated ones. That’s why Riot is adjusting a particular source of complexity, that is item drop variance.

In this article, I will talk about Riot’s plan to achieve that and what’s coming in the future patches.

Read More: TFT Prime Gaming Loot Rewards In January 2024

Making TFT More Fair by Decreasing Variance: Starting with Item Drops

So Riot has big plans to decrease the overall system variance in TFT. This is mainly to address the aforementioned perceived unfairness. One example Riot Mortdog has given to elucidate the unfairness is the following example:

Suppose, you are in a TFT match. After a few matches, you find yourself with more gold from drops, and another player gets more item components with a little less gold. It would seem the experience is statistically balanced. But those who have deep knowledge know that item components have higher value when it comes to winning a round. And winning can eventually give you more gold generation anyway to compensate for the initial lack of it.

Riot wants to overhaul the entire system to dial down the variance from all the sources. But patch 14.4 is very important as the Remix Rumble Championship will be there. So a system overhaul doesn’t seem feasible, not to mention the time constraint. That’s why the big overhaul, with a lot of surprises, is shifted to patch 14.5. Riot will let us know more about it in detail later.

But the game, in its current stage, bears the burden of over-variance. As a short-term band-aid fix, Riot has planned to attack the item drop variance. Currently, the variance is at 2, meaning that the difference in item components between the players can be up to 2.

This variance will be reduced to 0, in the upcoming patch 14.3.

What’s important to note is that it is a temporary solution. It can make the game a bit bland since a lot of the gameplay variety used to be generated from how players strategized to mitigate the effect of item variance. With that being leveled, there will be less experimentation in champion purchases and XP investing decisions.

But the Gold Orb drop will still exist to create dilemmas for the players.

TFT Patch 14.3 Release Date

Riot will release patch 14.3 of Teamfight Tactics on Wednesday, February 7, 2024.

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Riot Games Lays Off 530 Employees, Also Shuts Down Riot Forge https://gameriv.com/riot-games-lays-off-530-employees-also-shuts-down-riot-forge/ Tue, 23 Jan 2024 09:59:00 +0000 https://gameriv.com/?p=220897 Riot Games announced laying off 530 employees earlier today, almost 11% of its entire staff. Riot Games, the makers of League of Legends and VALORANT, announced that it will be laying off 530 workers worldwide. The mass layoff will impact most of the company’s non-development teams, comprising almost 11% of the Riots’ workforce. Furthermore, Riot […]

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Riot Games announced laying off 530 employees earlier today, almost 11% of its entire staff.

Riot Games, the makers of League of Legends and VALORANT, announced that it will be laying off 530 workers worldwide. The mass layoff will impact most of the company’s non-development teams, comprising almost 11% of the Riots’ workforce. Furthermore, Riot Games declared it would shut down Riot Forge, a subsidiary of Riot that collaborated with other developers to produce more compact, single-player games like The Mageseeker and Song of Nunu.

Riot Games became the newest company in the industry to hit with layoffs after Twitch and Unity. Earlier this month, live streaming platform Twitch and game engine developer Unity laid off almost 2,300 employees from those companies. Last year, it was estimated that nearly 10000 people in the video games industry lost their jobs. And, just a month into 2024, the video game industry is already facing massive layoffs.

Read More: All The Games Coming To Xbox Game Pass In January 2024

Riot Games Hit With Mass Lay-Offs

Riot Games Shanghai
Riot Games Shanghai

Riot Games’ CEO, Dylan Jadeja, posted on the official Riot Games website that the layoffs are mainly because the company has “too many things underway.” Jadeja admitted that the company made some “bad bets” during its rapid growth since 2019. Because of those bad bets, the publisher had to make tough decisions, resulting in mass layoffs.

“Today, we’re a company without a sharp enough focus, and simply put, we have too many things underway. Some of the significant investments we’ve made aren’t paying off the way we expected them to. Our costs have grown to the point where they’re unsustainable, and we’ve left ourselves with no room for experimentation or failure – which is vital to a creative company like ours. All of this puts the core of our business at risk. 

Over the past several months, we’ve tried to alter our trajectory in many different ways.

hiring slowdowns, and in some cases hiring freezes.

We put an emphasis on controlling costs while strengthening our revenue growth.

All of which has without a doubt been tough for our teams. 

But as I’ve dug in with leaders across Riot, it’s become clear to all of us that these changes aren’t enough.

We have to do more to focus our business and center our efforts on the things that drive the most player value – the things that are truly worth players’ time.

Dylan Jadeja, Riot Games CEO

Jadeja mentioned that the company had been trying to control costs throughout the last several months but ultimately failed, forcing it to lay off a chunk of its workforce. However, because of the layoff, the Legends of Runterra team was also downsized due to the low financial performance of the game.

Shutting Down Riot Forge

Riot Forge | Credit: Riot Games
Riot Forge | Credit: Riot Games

Mentioning Riot Forge, Jadeja said that the company will now focus on its current games, including League of Legends, VALORANT, Teamfight Tactics, and Wild Rift. Riot Forge will be shut down because Jadeja no longer views it as “central to our strategy going forward.”

Jadeja clarified that even though Riot Forge shuts down, the players can still experience single-player games. Moreover, Jadeja added that Riot Games will work on single-player titles in the future “if the right project comes along.”

Read More: VALORANT Champions Tour 2024 Format Simplified

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TFT Prime Gaming Loot Rewards In January 2024 https://gameriv.com/tft-prime-gaming-loot/ Thu, 18 Jan 2024 11:46:13 +0000 https://gameriv.com/?p=142356 This is all you need to know about grabbing Prime Gaming Loot for TFT League of Legends has gotten a lot of game modes over the course of its lifetime. From that came popular game modes like ARAM, Teamfight Tactics, Nexus Blitz, and more. Ranked and Normals in Summoner’s Rift have been a staple as […]

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This is all you need to know about grabbing Prime Gaming Loot for TFT

League of Legends has gotten a lot of game modes over the course of its lifetime. From that came popular game modes like ARAM, Teamfight Tactics, Nexus Blitz, and more. Ranked and Normals in Summoner’s Rift have been a staple as ARAM has joined in later on. Quick Play is also being introduced as an alternative to Normals for the future.

Teamfight Tactics was a game mode created as a limited game mode, but it really took off. It took off to the point that Riot created Teamfight Tactics as its own game mode with a client and such. Players have really gravitated towards the game mode to challenge themselves and climb up in the ranks for Teamfight Tactics.

Riot Games has expanded their partnership with Amazon, as multiple gaming titles will now receive Prime Gaming Loot. Teamfight Tactics will receive their own set of content as well. Here is what we know so far.

Read More: League of Legends Prime Gaming Capsule

What is Prime Gaming

Prime Gaming is a monthly subscription that allows subscribers to get exclusive in-game Loot, free games, free access to Twitch.tv, and all the benefits of Amazon Prime in one deal. It allows players to get exclusive stuff from one subscription, and it is a pretty nice deal.

Teamfight Tactics will be receiving Prime Gaming Loot starting in April, as TFT players will get rewarded for their dedication to the game mode. This carries through for all other Riot gaming titles as Amazon increases their rewards for their subscription.

TFT Prime Gaming Loot Rewards (January 2024)

Teamfight Tactics will start receiving Prime Gaming Loot in April for the first time. There will be drops for a year as TFT players will receive many goodies.

The TFT loot is now available from January 6, 2023, until February 2, 2024. The rewards that will be given for TFT are as follows:

  • 120 Treasure Tokens

How To Link Amazon Prime & Riot Games Account

The first step to getting the Loot is to link the Riot Games Account with the Amazon Prime Account. Here is how you can link both of these accounts.

  1. Go To The Prime Gaming Website.
  2. Login or create a Prime Gaming account with the subscription active.
  3. Find the game you’d like to redeem Loot for using the Search Prime Gaming text field or simply scrolling through the available options.
  4. Select and Click Teamfight Tactics.
  5. Follow any prompts that come up, and then select your preferred Riot account.
  6. Select the Prime Gaming Loot Reward for Teamfight Tactics.
  7. Done.

The rewards are based on having an Amazon Prime subscription, but you can also claim the 7-day free trial to claim the rewards. You can only do this once.

How To Claim The Rewards

To claim the rewards, just drop onto the Prime Gaming website and select Teamfight Tactics. After that, log in to your Prime Gaming account and redeem your Prime Gaming Loot. The rewards can only be claimed once per account and cannot be transferred.

When Will Prime Gaming Loot Drop Next?

The next Prime Gaming Loot will be available on February 3, 2024. That’s exactly one day after the current loot’s end date.

This will be the last Prime Gaming Loot as the partnership is ending between Riot and Amazon. So grab them while you still can and make sure to keep an eye on our website for more info.

The post TFT Prime Gaming Loot Rewards In January 2024 appeared first on GameRiv.

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Teamfight Tactics Patch 14.1 https://gameriv.com/teamfight-tactics-patch-14-1/ Tue, 16 Jan 2024 09:24:27 +0000 https://gameriv.com/?p=216352 Patch 14.1 of Teamfight Tactics is here, and it’s massive. When it comes to constantly updating the game and keeping it fresh, there’s no beating the Teamfight Tactics team. The TFT team improves the game with fresh and exciting changes every Patch, and Patch 14.1 is no exception. For the first Patch of 2024, Patch […]

The post Teamfight Tactics Patch 14.1 appeared first on GameRiv.

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Patch 14.1 of Teamfight Tactics is here, and it’s massive.

When it comes to constantly updating the game and keeping it fresh, there’s no beating the Teamfight Tactics team. The TFT team improves the game with fresh and exciting changes every Patch, and Patch 14.1 is no exception.

For the first Patch of 2024, Patch 14.1, we have tons of changes to look forward to. Starting off, we have some systematic changes to how Headliners and Streaks work. 1,2 and 3 cost Headlines will no longer be restricted. The 4 and 5 cost Headliners will have even more restrictions. Gold generation from Steaks is also getting some changes. In addition, we are getting new and exciting Augments and Portals.

Moreover, there are also the usual balance changes. Popular champions like Jax, Ahri and Bard are getting some changes. Traits such as EDM and Spellweaver are getting overhauled. There are some bug fixes as well.

So, without further ado, let’s dive into the changes coming in Patch 14.1.

Read More: Teamfight Tactics Patch Schedule 2024

Teamfight Tactics Patch 14.1 Notes

Here are all the changes coming in Patch 14.1,

System Changes

Both the Headliners and Streaks are getting a massive overhaul.

Headliners

The rule that prevents Headliners from appearing in the shop has been adjusted.

  • 1/2/3 cost Headliners no longer have any restrictions.
  • 4-cost Headliners cannot appear in the shop if you own more than four copies of that champion.
  • 5-cost Headliners will not appear if you have more than three copies of that champion.

Streaks

Longer steaks are now needed to obtain gold.

  • 1 Gold: Streak increased from 2-3 to 3-4
  • 2 Gold: Streak increased from 4 to 5
  • 3 Gold: Streak increased from 5 to 6

Combat Tie

  • Tie now results in both players taking damage as if it were a loss. Additionally, both players’ streaks will be reset to 0.

Emblem Adjustments

  • Country Emblem is now craftable. Recipe: Spatula + Negatron Cloak
  • Jazz is no longer craftable

New Portals

  • Spatula: Start the game with a Spatula
  • Tactician’s Crown: Start the game with Tactician’s Crown
  • Support Anvil: Start with one Support item anvil
  • Crescendo: Aguments this game will be Silver, Gold, and then Prismatic Tier
  • Decrescendo: Aguments this game will be Prismatic, Gold and then Silver Tier
  • Champion Delivery: Twice per stage, gain a high-cost champion. The cost increases with game time
  • Radiant Blessing: At 40 player health, Receive a blessing that contains powerful loot.
    • 10 Player Health in Hyper Roll
  • Treasure Armory: On stage 4-7, choose a 5-piece package of powerful loot.
    • Stage 8-1in Hyper Roll.
  • Wandering Trainers: Start with a Training Dummy with three permanently attached Emblems
  • Loot Subscription: Every Stage, gain random loot from a highly varied pool
  • Crab Rave: Dancing Crabs replace monsters and drop bonus loot, but Crabs on Stage five and higher are EXTREMELY DANGEROUS.
    • This Portal isn’t available in Hyper Roll.

Traits

  • 8-Bit
    • AD Per Stack: 4.5/7.5/12% >>> 5/9/14%
  • Crowd Diver
    • Bonus Damage: 5/30/60% >>> 12/30/50%
  • EDM
    • Base Spell Power: 80/100/110/125 >>> 90/100/110/130%
    • Frequency Reduction: 0/0/1/2 >>> 0/0/1/1
    • Jax Base Timer: 7 >>> 8
  • Emo
    • Mana Reduction: 20/25/30% >>> 20/30/40%
    • Mana on Ally Death: 10/20/25 >>> 20/30/40
    • 6 Piece AP Bonus: 20 >>> 10
  • Executioner
    • Base Critical Strike Damage: 5/25/45% >>> 5/20/30%
    • Max Critical Strike Damage: 15/35/55% >>> 25/100/200%
  • Guardian
    • Shield Amount: 25/40/60% >>> 25/45/70%
  • Heartsteel
    • New: Raise the Stakes! After every four tuns, you can cash out like normal, or you can choose to raise the stakes. If you do, your box will turn gold, and you will enter a high-risk mode. In this state, you will gain double the Hearts, but if you win a combat round, you lose 50% of your current total Heart. If you manage to lose eight times in a row, gain an additional 80 bonus Hearts.
    • Base Heart Rate: 1/2.5/6/10x >>> 1/2.25/5.5/10x
  • Hyperpop
    • Mana Per Cast: 3/5/7/10 >>> 5/10/15/20
  • Jazz
    • HP Per Trait: 1.5/2/3% >>> 1.5/2.5/4%
  • Sentinel
    • Base Armor & Magic Resistance: 16/35/60/125 >>> 16/35/55/100
  • Spellweaver
    • 10 Piece (Prismatic) has been reduced to 9 Piece (Gold)
    • Base AP: 20/35/60/200% >>> 20/35/70/120%
    • AP Per Cast: 1/2/3/10 >>> 1/2/3/4
  • Country
    • Bonus Armor & Magic Resistance for Hecarim: 0/20/60 >>> 0/15/50
  • KDA
    • HP & AP: 10/15/22% >>> 9/15/24%
  • Superfan
    • Ziggs Item: Archangels’ Staff >>> Sphear of Shojin

Prismatic Traits

  • 10 KDA HP & AP: 50% >>> 40%
  • 10 Pentakill Bonus Damage: 110% >>> 99%
  • 9 True Damage Bonus Damage: 125% >>> 99%

Champion Changes

We are getting quite a number of champion changes in Patch 14.1.

1-Cost Champion

  • Annie
    • Spell Damage: 195/295/440 >>> 220/330/495
    • Empowered Attack Speed: 50%>>>40%
    • Empowered Fireball: 115/170/225 >>> 80/120/180
  • Corki
    • Spell AD Ratio: 320% >>> 300%
  • Evelynn
    • Attack Speed on Spell cast: 120% >>>150%
  • K’Sante
    • Base Spell Damage Reduction: 30% >>> 25%
  • Lillia
    • Mana: 70/140 >>> 70/140
  • Nami
    • Mana: 15/75 >>> 15/60
    • Stun Duration: 1.5 >>> 1.25
  • Olaf
    • Attack Damage: 50 >>> 55
    • Attack Speed per Missing Health Ratio: 0.12% >>> 15%
  • Taric
    • Spell Damage: 100/150/225 >>> 250/375/565
  • Tahm Kench
    • Attack Damage: 60 >>> 70
    • Armor & Magic Resistance: 35 >>>40
  • Vi
    • Base Apell AD: 220% >>> 330%
    • Empowered Spell AD: 320% >>> 450%
  • Yasuo
    • AD Per Kill: 1 >>> 1.5%

2-Cost Champion

  • Bard
    • Spell Damage: 190/285/430 >>>200/300/450
  • Will always cast 3 Damage notes and 1 Healing note if possible
  • Garen
    • Maximum Health: 750 >>>800
    • HP On Cast: 200/215/230 >>>215/230/245
  • Gragas
    • Spell Damage: 160/240/360 >>> 190/285/440
  • Jax
    • Main Spell Damage: 230/345/520 >>>220/330/500
  • Kai’Sa
    • Spell AD Ratio: 280/280/285 >>> 290/290/300%
    • Spell AP Ratio: 30/45/65 >>>40/60/90
  • Katarina
    • Attack Speed: 0.7 >>> 0.75
  • Kayle
    • Spell Auto Damage: 35/50/75 >>> 35/55/80
    • Spell Finale Damage: 210/315/475 >>> 240/360/540
  • Pantheon
    • Damage Reduction AP Scaling: 15% >>> 20%
  • Twitch
    • Spell AD Ratio: 225% >>> 250%
    • Secondary Explosions: 6 >>>4

3-Cost Champion

  • Ekko
    • Stun Duration: 1.5 >>> 1 Second
  • Lux
    • Spell Damage: 230/345/550 >>> 250/375/550
  • Lulu
    • Spell Damage: 240/360/575 >>> 250/375/600
  • Miss Fortune
    • Spell AD Ratio: 270/270/275% >>> 280/280/290%
  • Mordekaiser
    • Spell & Finale Damage: 200/300/480 >>> 220/330/525
  • Neeko
    • Ally Shield Value: 5% >>> 6%

4-Cost Champions

  • Ahri
    • Attack Speed: 0.8 >>> 0.75
  • Caitlyn
    • Spell AD Ratio: 390/390/800% >>> 360/360/750%
    • Spell AP Ratio: 25/40/120% >>> 40/60/200%
  • Karthus
    • Mana: 40/120 >>> 30/120
    • Targets: 5 >>> 4/4/6
    • Spell Damage: 220/330/1000 >>> 270/405/900
  • Poppy 
    • Maximum Heal on Spell Hit: 6% >>> 5%
  • Thresh
    • Health: 1000 >>> 1050
  • Twisted Fate
    • Base Card Damage: 50/75/225 >>> 55/80/240
    • Bonus Attack Speed Per Card: 40% >>> 20%
  • Viego
    • Spell Dive AD Ratio: 200/200/400% >>> 225/225/450%
  • Zac
    • Mana: 60/130 >>> 60/120
    • Armor & Magic Resistance: 60 >>> 70
    • Spell Heal: 100/150/800 >>> 120/160/800

5-Cost Champions

  • Lucian
    • AD: 65 >>> 70
    • Spell AD Ratio: 55/55/1000% >>> 60/60/1000%
    • Spell now correctly scales with Attack Speed
  • Qiyana
    • Items Copied: 1/2/3 >>> 1/1/3
    • Spell AD Ratio: 500/500/1000% >>> 470/470/1000%
    • Itemless True Damage: 75% >>>60%
  • Sona
    • Heal Form Heal Per Auto: 4/7/100% >>>5/8/100%
    • Damage Form AP Per Auto: 2/3/100 >>> 3/4/100
    • Attack Speed Form Attack Speed Per Auto: 25/35/500 >>> 20/30/500%
    • Attack Speed Form Attack Speed on Cast: 125/175/777% >>> 100/150/777%
  • Ziggs
    • Attack Speed: 0.8 >>>0.85
    • Small Bomb Damage: 70/105/400 >>>90/135/500

Headliner Bonus

  • Aphelios
    • AD Ratio: 20% >>> 30%
  • Evelynn
    • AP & HP : 15 & 100 >>> 20 & 100
  • Garen
    • Health: 400 >>>350
  • Gnar
    • Jump slightly delayed to after initial enemy targeting
  • Gragas
    • Damage & Damage Reduction: 15% & 10% >>> 18% & 10%
  • Kayn
    • AP: 5 >>> 10 (Rewards remain unchanged)
  • Neeko
    • Mana: 20 >>> 40 (Health remains unchanged)
  • Olaf
    • Armor & Magic Resistance: 15 >>> 15 (Health remains unchanged)
  • Tahm Kench
    • Health: 225 >>> 300
  • Taric
    • Health: 100 >>> 150 (Armor remains unchanged)
  • Vi
    • Health & AD: 150HP & 20AD% >>> 250HP & 15AD%
  • Yasuo
    • Health & Omnivamp: 100HP & 15% Omnivamp >>> 200HP & 10% Omnivamp
  • Zac
    • Health & AP: 200HP & 15AP >>> 300HP & 20AP

Augment Changes

Multi-tier Augments

  • Cybernetic Bulk
    • Health 222/333/555 >>> 200/300/500

Silver

  • Best Friends 1
    • Armor and Attack Speed: 10 >>> 12
  • Consistency
    • Disabled
  • Help is on the Way
    • Turns to wait: 6 >>> 8
  • Rolling for Days 1
    • Reroll Granted: 8 >>> 9
    • Can now show up on 4-2
  • Stationary Support
    • Turns to wait: 7 >>> 8

Gold

  • Crash Test Dummies
    • Stun Duration: 2 >>> 1.25 Seconds
    • Jump delayed slightly
  • Expose Weakness
    • Shred & Sunder: 40% >>> 30%
  • Extended Play
    • Now grants two gold whenever a Punk is two-starred
  • Heroic Grab Bag
    • Gold: 2g >>> 4g
  • Little Buddies
    • Health per buddy: 90 >>>75
  • Ramping Rhythm
    • Starting Stacks: 3 >>> 4
  • Return on Investment
    • Rerolls Required: 18 >>> 16
  • Submit to the Pit
    • Reworked, now grants the benefits based on nearby allies at the start of combat.
    • Stats: 5 >>> 3
  • Teaming Up 2
    • Can now only show up from Round 4-2
  • Three’s a Crowd
    • HP per three cost: 80 >>>75

Prismatic

  • Binary Airdrop
    • Now specifies it grants it a recommended item.
  • Tiniest Titan+
    • Gold: 8 >>>15

Item Changes

  • Adaptive Helm
    • Front Row Armor & Magic Resist: 35 >>> 40
    • Back Row Bonus AP: 15 >>>20
    • Radiant Armor & Magic Resist: 45 >>> 60
  • Archangel’s Staff
    • AP per 5 Seconds: 25 >>> 30
    • Radiant AP per 4 seconds: 35 >>> 40
  • Bloodthirster
    • Now also grants 15 AP
    • Radiant Bloodthirster now grants 30 AP
  • Blue Buff
    • Bonus Damage on Takedown: 10% >>> 8%
  • Dragon’s Claw
    • HP Increase: 5% >>> 10%
    • Radiant HP increase: 8 >>> 20%
  • Evenshroud
    • Initial Armor & Magic Resist: 20 >>> 25
  • Gargoyle Stonplate
    • Now also Grants 100 HP
    • Radiant also grants 250 HP
    • Radiant Base Armor & Magic Resist: 30 >>> 50
  • Hextech Gunblade
    • Base AD & AP: 10 >>> 15
    • Radiant Gunblade AD: 10 >>> 30
    • Radiant Gunblade AP: 40 >>> 50
  • Ionic Spark
    • Now Grants 200 HP
    • Radiant Ionic Spark now grants 400 HP
  • Jeweled Gauntlet
    • Base AP: 30 >>> 35
    • Radiant Jeweled Gauntlet Base AP: 55 >>> 65
  • Morellonomicon
    • Now Grants 15% Attack Speed
    • Radiant Morellonomicon also grants 25% Attack Speed
  • Rabadon’s Deathcap
    • Base AP: 60 >>> 50
    • Bonus Damage: 8% >>> 20%
    • Radiant Deathcap Base AP: 110 >>> 70
    • Radiant Deathcap Bonus Damage: 12% >>>50%
  • Red Buff
    • Bonus Damage: 8% >>> 6%
    • Radiant Red Buff Attack Speed: 70% >>> 60%
    • Radiant Red Buff Bonus Damage: 10% >>> 8%
  • Radiant Crownguard
    • Starting Shield: 40% >>> 50%
  • Radiant Steadfast Heart
    • Base Damage Reduction: 9% >>> 12
  • True Damage Emblem
    • Base Armor & Magic Resist: 30 >>> 35

Bug Fixes

  • Endless Hordes will no longer delete items from Training Dummies
  • Fixed a bug where Karthus could target untargatable objects
  • Craftable Emblems no longer roll into Abyssal Masks from Pandora’s Items or Reforgers in Double up or Hyper Roll.

Release Date

Teamfight Tactics Patch 14.1 is expected to be released on Wednesday, December 10, 2024.

Release time and server maintenance:

  • NA: 3:00 AM PT
  • EUW: 5:00 UK time
  • EUNE: 3:00 CET

The post Teamfight Tactics Patch 14.1 appeared first on GameRiv.

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Teamfight Tactics Patch Schedule 2024 https://gameriv.com/teamfight-tactics-patch-schedule/ Wed, 03 Jan 2024 17:45:43 +0000 https://gameriv.com/?p=214652 With the TFT Set Revival fast approaching, let’s have a look at the Patch Schedule for 2024. 2024 is looking to be a massive year for TFT. Starting off the year, we will unfortunately have to say goodbye to our newest set, Remix Rumble. However, Riot will be doing a Set Revival in late January, […]

The post Teamfight Tactics Patch Schedule 2024 appeared first on GameRiv.

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With the TFT Set Revival fast approaching, let’s have a look at the Patch Schedule for 2024.

2024 is looking to be a massive year for TFT. Starting off the year, we will unfortunately have to say goodbye to our newest set, Remix Rumble. However, Riot will be doing a Set Revival in late January, which entails a revisit of one of the previous sets.

In addition, TFT’s Set 11 will be available in March. The title “An Encounter with Myths & Legends” suggests that mythology will be a major inspiration. During summer, Riot will also be celebrating the five-year anniversary of TFT with this year’s summer event.

July of this year will see the debut of TFT Set 12, which will have a magical theme. After that, we will have Set Revival 2, and finally, in Q4 of 2024, we will have Set 13.

In between these massive updates, Riot will still be continuing their smaller patches. These patches will be introduced every two weeks and will contain Balance Adjustments, Bug Fixes, and more.

Because of how frequently the game is updated, it’s difficult to keep track of these. As a result, Riot releases a patch schedule at the beginning of each year. This enables players to stay up to date on forthcoming changes and adjust accordingly.

In this article, we will look at the Patch Schedule for Teamfight Tactics 2024.

Read More: Prime Gaming Ends Partnership With Riot Games

Patch Schedule 2024

Here’s the planned Patch Schedule for Teamfight Tactics 2024,

Please keep in mind that the release date for these patches can change at any time for a variety of reasons. If the patch is delayed, Riot usually announces it beforehand. Also, keep an eye out for Riot Mort’s Twitter or X page for more updates regarding these announcements.

PatchRelease Date (Pacific Time)
14.1Wednesday, January 10, 2024
14.2Wednesday, January 24, 2024
14.3Wednesday, Feb 7, 2024
14.4Thursday, Feb 22, 2024
14.5Wednesday, March 6, 2024
14.6Wednesday, March 20, 2024
14.7Wednesday, April 3, 2024
14.8Wednesday, April 17, 2024
14.9Wednesday, May 1, 2024
14.10Wednesday, May 15, 2024
14.11Thursday, May 30, 2024
14.12Wednesday, June 12, 2024
14.13Wednesday, June 26, 2024
14.14Wednesday, July 17, 2024
14.15Wednesday, July 31, 2024
14.16Wednesday, August 14, 2024
14.17Wednesday, August 28, 2024
14.18Wednesday, September 11, 2024
14.19Wednesday, September 25, 2024
14.20Wednesday, October 9, 2024
14.21Wednesday, October 23, 2024
14.22Wednesday, November 6, 2024
14.23Wednesday, November 20, 2024
14.24Wednesday, December 11, 2024

The post Teamfight Tactics Patch Schedule 2024 appeared first on GameRiv.

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