Modern Warfare 2 News & Guides - GameRiv https://gameriv.com/call-of-duty/modern-warfare-2/ Gaming News & Guides Sun, 17 Mar 2024 09:15:08 +0000 en-US hourly 1 https://gameriv.com/wp-content/uploads/2024/07/cropped-gameriv-512-512-32x32.png Modern Warfare 2 News & Guides - GameRiv https://gameriv.com/call-of-duty/modern-warfare-2/ 32 32 Best Modern Warfare 2 Weapon Loadouts to Use Right Now https://gameriv.com/best-modern-warfare-2-weapon-loadouts/ Thu, 07 Mar 2024 07:37:55 +0000 https://gameriv.com/?p=148659 Are you looking for the best Weapon loadouts to use in Modern Warfare 2? You’ve come to the right place. Call of Duty Modern Warfare 2 is a live service title from Activision. It is the direct sequel to Modern Warfare (2019), which rebooted the MW universe. Both games share almost all fundamental gameplay and […]

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Are you looking for the best Weapon loadouts to use in Modern Warfare 2? You’ve come to the right place.

Call of Duty Modern Warfare 2 is a live service title from Activision. It is the direct sequel to Modern Warfare (2019), which rebooted the MW universe. Both games share almost all fundamental gameplay and core mechanics.

Like every other traditional CoD title, the most important part of Modern Warfare 2 is the weapon pool. However, in Modern Warfare 2 weapons can be modified using attachments to make them perform at their utmost potential.

Now, let’s dive into the best weapon loadouts to use in Modern Warfare 2 to get ahead of your opponents in every game mode.

Read More: Best KV Broadside Loadout for Warzone 2.0

Best Modern Warfare 2 Weapon Loadouts

Here is a list of the most popular and widely used weapons in Modern Warfare 2 Season 2 Reloaded. The weapon list will include every sort of weapon that is currently outperforming the other weapons in the game. In addition to the weapon list, we will give loadouts for each weapon, allowing you to make the best decision when selecting attachments and overwhelm your opponents.

1) TAQ-56

TAQ-56 Loadout
Image via u/callme-snow
  • Muzzle: FJX Fulcrum Pro
  • Barrel: 17.5″ Tundra Pro Barrel
  • Underbarrel: FSS Sharkfin 90
  • Stock: TV Cardinal Stock
  • Ammunition: 5.56 High Velocity

2) Vaznev-9K

Vaznev-9K Loadout
Image via u/callme-snow
  • Muzzle: Bruen Pendulum
  • Stock: Oztreat Stock
  • Underbarrel: FSS Sharkfin
  • Rear Grip: True-TAC Grip

3) ISO 45

ISO 45
credit: activision
  • Muzzle: Lockshot KT85
  • Laser: 1MW Quick Fire Laser
  • Stock: SK-3 Cheetah
  • Rear Grip: EXP Shear
  • Magazine: 45-Round Drum

4) Tempus Razorback

Tempus Razorback
credit: activision
  • Barrel: 16″ TANKR-V
  • Muzzle: Harbinger D20
  • Underbarrrel: FTAC Ripper 56
  • Magazine: 60-Round Mag
  • Optic: AIM OP-V4

5) MX Guardian

MX Guardian
credit: activision
  • Barrel: MX-G Mobile
  • Laser: Schlager ULO-66 Laser
  • Stock: MX DCP-0
  • Magazine: MX Pro Mag
  • Rear Grip: XRX Rush

6) M13c

credit: activision
  • Barrel: 7″ Bruen C-M20
  • Laser: VLK LZR 7MW
  • Stock: Bruen R90 Factory
  • Muzzle: Komodo Heavy
  • Rear Grip: Bruen Flash Grip

7) VEL 46

VEL 46
credit: activision
  • Muzzle: XTEN RR-40
  • Underbarrel: FTAC Ripper 56
  • Laser: VLK LZR 7mW
  • Rear Grip: Schlager Soldier Grip
  • Magazine: 50-Round Mag

8) Kastov 545

Kastov 545
credit: activision
  • Muzzle: Harbinger D20
  • Barrel: IG-K30 406mm
  • Optic: Aim Op-V4
  • Underbarrel: FTAC Ripper 56
  • Magazine: 60-Round Mag

9) Lachman Sub

Lachman Sub
credit: activision
  • Muzzle: XRK Sandstorm
  • Barrel: L38 Falcon 226mm
  • Laser: VLK LZR 7mW
  • Rear Grip: Lachmann TCG-10
  • Magazine: 50-Round Drum

10) FSS Hurricane

FSS Hurricane
credit: FSS Hurricane
  • Laser: FSS Ole-V Laser
  • Barrel: FSS Cannonade 16″
  • Muzzle: FTAC Castle Comp
  • Rear Grip: XTEN Grip
  • Stock: Demo Quicksilver Stock

So, dive right into Modern Warfare 2 and build your ultimate loadout to get your most awaited Warzone victory. Follow our Call of Duty guides to get the best tips and tricks, loadouts, and weapon rankings.

Read More: How to Claim Free Combat Pack in Call of Duty: Warzone 2.0 & Modern Warfare 2

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Modern Warfare 3 Season 2 Patch Notes https://gameriv.com/modern-warfare-3-season-2-patch-notes/ Wed, 07 Feb 2024 15:41:25 +0000 https://gameriv.com/?p=225939 Modern Warfare 3 Season 2 Patch Notes are finally here. With the new Season 2 update, Sledgehammer Games has made many new changes to the game. Sledgehammer Games will release the Call of Duty: Modern Warfare 3 Season 2 update tonight. Players are getting new game modes, playlist updates, weapons and attachment adjustments, and bug fixes […]

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Modern Warfare 3 Season 2 Patch Notes are finally here. With the new Season 2 update, Sledgehammer Games has made many new changes to the game.

Sledgehammer Games will release the Call of Duty: Modern Warfare 3 Season 2 update tonight. Players are getting new game modes, playlist updates, weapons and attachment adjustments, and bug fixes with the update.

The patch will be available for players starting February 7 at 10 am PT/1 pm ET/5 pm UK. Furthermore, the update is set to bring the most awaited weapon adjustments based on community feedback.

In this update, many new weapons are being added to the game to shake up the current player choices of Modern Warfare 3. With this seasonal content drop, many new multiplayer game modes are also being added to the game. Furthermore, this update’s other drastic weapon adjustments will surely shake up the meta for Modern Warfare 3.

Read More: All New Prestige Challenges in Modern Warfare 3 Season 2

Modern Warfare 3 Full Season 2 Patch Notes

NEW MAPS

Three all-new 6v6 Maps join a star-studded roster of locales with an iconic playspace to follow in-season. Start Season 2 off right by jumping into the Stash House 24/7 Playlist on day one.

  • Stash House
    • Follow the Federal authorities into a recently raided Bay Area stash house ripe for close-quarters engagements.
  • Vista
    • Welcome to a Brazilian mountaintop resort with gift shops and restaurants, a perfect environment for all playstyles.
  • Departures
    • Explore the Departures area of the Zakhaev International Airport, a clean and competitive 6v6 map with areas for all ranges of combat.
  • Das Haus (In-Season)
    • Navigate an under-construction skyscraper in the vicinity of Highrise as the seminal, small-sized Call of Duty: Vanguard map returns with an all-new look.

NEW WAR MAP

Skydive into Operation Tin Man for a new, linear objective-driven experience in War Mode.

Expect an airdrop as your team skydives down to the roof of a skyscraper, navigating the multi-level construction site. One team protects the structure while the other plants explosives to clear a path downward.

NEW MODES

As each week of Season 2 progresses, be on the lookout for Playlist Updates containing each of the five new Modes.

  • Hordepoint
    • Capture the Hardpoint and hold it against attack. Fight back against the horde of zombies. The first team to reach the score limit wins.
  • Team Gun Game
    • Progress through a series of weapons with your team. First team to reach the score limit wins.
  • Snipers Only (In-Seaason)
    • Battle in objective-based modes with only hard-hitting Sniper Rifles.
  • Juggermosh (In-Season)
    • All Juggernaut combat, all the time, within matches of Kill Confirmed, Domination, and Hardpoint.
  • Bounty (In-Season)
    • The player with the most kills from each team will be marked as an HVT. The HVT alternates on a time interval and rewards extra points when killed.

NEW WEAPONS

Two new Weapons debut at the helm of Season 2 with two specialized additions arriving later in-season.

  • BP50 (Assault Rifle)
    • A modular bullpup chambered in 5.56. Tear down the competition with a high rate of fire and exceptional accuracy for dominating at mid to long ranges.
  • RAM-9 (Submachine Gun)
    • More maneuverable and agile than its assault rifle counterpart, this bullpup SMG chambered in 9mm is lethal at close range.
  • SOA Subverter (Battle Rifle, In-Season)
    • Chambered in 7.62, this hard-hitting rifle dominates at mid to longer ranges thanks to a low rate of fire and predictable recoil.
  • Soulrender (Melee, In-Season)
    • A ceremonial blade capable of razor-sharp cuts and deadly melee action in close-quarters combat.

NEW AFTERMARKET PARTS

In tandem with new weaponry is an arsenal of new Aftermarket Parts to transform your favorite Weapons.

  • JAK Burnout (Holger 26, Battle Pass)
    • Gives the Holger 26 an adverse fire mode that provides a dramatically increased fire rate but will overheat and expand the barrel, introducing increased recoil over time.
  • JAK Tyrant 762 Kit (Longbow, Weekly Challenge)
    • This caliber Conversion Kit swaps out the receiver and magazine to accommodate 7.62 BLK ammunition for a harder-hitting, subsonic weapon.
  • JAK Backsaw Kit (Holger 556, Weekly Challenge)
    • Gives the Holger 556 a high capacity drum magazine and a side-by-side double barrel, allowing for the weapon to fire two bullets at once.
  • JAK Limb Ripper (Attachment, Weekly Challenge)
    • Unrivaled at creating close-quarters carnage, this underbarrel chainsaw makes quick and messy work of anyone foolish enough to stand in your way.
  • JAK Maglift Kit (Haymaker, Weekly Challenge)
    • With a new binary trigger and reinforced magwell to accommodate the extra large .410 drum mag, this kit is a room-clearing machine.
  • JAK Outlaw-277 Kit (BAS-B, Weekly Challenge)
    • This Conversion Kit transforms the BAS-B into a lever-action rifle, slowing fire rate but vastly improving accuracy for deadlier precision.
  • JAK Glassless Optic (Attachment, Weekly Challenge)
    • This glassless reflex optic offers a projected dot and state of the art stabilization technology that reduces visual recoil while firing.

NEW PERK

A new Vest makes its way to Multiplayer for those of you with a silent-but-deadly playstyle.

  • Ninja Vest
    • Eliminate footstep sounds.
    • Immune to movement reduction effects.
    • Bonus Shuriken and Throwing Knife ammo.
    • Resupply Shuriken and Throwing Knives every 25 seconds.

NEW OPERATORS

Legendary characters from AMC’s The Walking Dead fight alongside an old friend and not-so-familiar face.

  • Rick Grimes (Battle Pass)
    • A former Sheriff’s Deputy with a strong moral code, Rick is a battle – hardened survivor who will stop at nothing to protect his people.
  • Laswell (Battle Pass)
    • [Redacted]
  • John Doe (BlackCell)
    • Bound to an eternal cycle of war, some souls can never find peace.
  • Michonne (In-Season)
    • Michonne has endured much since the world changed, but those experiences have helped shape her into an apocalyptic warrior.

NEW EVENTS

Season 2 is stacked with Events allowing players to earn limited-time cosmetic loot.

  • Horde Hunt
    • The Hunt is on. Every week, hunt down new featured zombie types.
  • Year of the Dragon (In-Season)
    • Start the new lunar year off with a bang with this Field Rep event!
  • Cryptid Bootcamp (In-Season)
    • Fact or fiction? Prove your monstrous might. (Tinfoil hat not included)
  • The Walking Dead: Fear the Living (In-Season)
    • Fight the dead, fear the living.
  • Vortex: Decay’s Realm (In-Season)
    • The Vortex is back and seeping with Decay’s blighted touch.
  • Dune: Rule of Fate (In-Season)
    • Take control of the throne of fate.

GLOBAL

GAMEPLAY

Today’s update includes substantial adjustments to core attributes of weapons in Modern Warfare III and Warzone. Prompted by player feedback and internal review, these changes intend to improve the precision and responsiveness of aiming, particularly while using a mouse – although, these changes may be observed regardless of the input device.

ADS Idle Sway

While a player is aimed down sight, idle sway is active. This mechanic discourages players from holding their sights for an extended period of time with a constant, subtle motion that introduces slight inaccuracy.

  • ADS idle sway now initiates shortly after aiming down sight, rather than immediately, introducing a delay to the sway curve that is generally 5ms long but varies by weapon.
    • Note: Sniper Rifles are not included in this change.
  • After the initial delay, ADS idle sway now gradually increases over a 3s period before reaching peak speed, rather than beginning at full speed upon aiming down sights.
    • Note: Sniper Rifles are not included in this change.
  • ADS idle sway now consistently begins from the position of the player’s hipfire crosshair, rather than along the sway curve.

Hipfire Crosshair Sway

The trajectory of weapon bullets is represented by the hipfire crosshair position on the player’s screen. Previously, the crosshair was influenced by the direction of the weapon, causing the firing direction to deviate from the center of the screen. Today’s changes eliminate the resulting compromise to accuracy without sacrificing the weight and reactivity this motion added.

  • Hipfire crosshair will no longer sway from the center of the screen while the player moves or rotates the camera.
    • Note: We’re aware that certain Stock Attachments may re-introduce this behavior. This is unintentional, and we’ll correct these artifacts in future game updates.
  • Weapon bullet trajectory is now truly aligned with the hipfire crosshair, and thus, the center of the player’s screen.

Looking Ahead

Please take some time to adjust to these changes and let us know how you feel. We’ll continue to monitor your feedback as we determine our next steps for aiming and related mechanics.

CUSTOMIZATION

  • Fixed several instances of Charms and Stickers not displaying correctly.

MULTIPLAYER

UIX

  • New Features & Adjustments
    • Added Weekly category to the Challenges widget in the Lobby view.
    • Detailed stat comparisons are now available for base Weapons in the Gunsmith.
    • Decreased kill feed line duration from 10s to 5s (-50%).
    • Decreased kill feed line fade duration from 1s to 0.5s (-50%).
    • Event category is now displayed first in the list of Weapon Camos.
  • Bug Fixes
    • New item breadcrumbs will now be cleared upon hover when using a Controller.
    • Platform-exclusive Calling Cards will no longer be displayed when unavailable.
    • Addressed an exploit that allowed invalid Attachment combinations using the in-game Loadout editor.
    • Pressing button combinations while in the Firing Range will no longer kick the player back to the menu.
    • Fixed an issue in which navigation through Weapon Select became unresponsive after opening and closing filters on a locked weapon.
    • Resolved a visual bug in which progression for Weapon Mastery camo challenges was not displayed accurately. 
    • Fixed an issue where an incoming invitation to join a group would become corrupted if another invitation was accepted before it.
    • Fixed an issue in which players could not mark favorites in Gunsmith. 
    • Round transition UI will now display correct scores in Search and Destroy.
    • Weapon progression viewing prompt will no longer open the incorrect menu.

GAMEPLAY

  • Bug Fixes
    • Addressed an issue causing field of view to be set higher than intended after infil.
    • Players will no longer dive while using the Slide Only option on Controller.
  • Decreased delay before health regeneration begins from 4s to 3s (-25%).
  • Increased health regeneration rate from 40hp/s to 75hp/s (+88%).

We’ve adjusted health regeneration to better match the pace of gameplay. Now, for example, it’ll only take ~5s to heal from 1 to 150 health, down from the previous ~7.7s. These changes aim to enhance the intensity and satisfaction of gunfights.

We look forward to your feedback as we determine our next steps for health regeneration.

PROGRESSION

  • Resolved various issues preventing the following Attachments from being unlocked.
    • RAM-7 (Assault Rifle): XTEN FRL-3 Heavy Barrel
    • Longbow (Sniper Rifle): Iron Sights Optic
    • XRK Stalker (Sniper Rifle): No Stock
    • Global: JAK BFB Muzzle
  • Added missing Laser Attachments to Gilded Camo challenge tracking for Marksman Rifles.
  • Breacher Drone kills will no longer count towards Frag Grenade kills Challenges
  • Resolved an issue in which Juggernaut Recon (Killstreak) would not track kills for Challenges correctly.

MAPS

  • MWII carry-forward maps are now available in the Quick Play rotation.
  • Highrise
    • Adjustments to prevent players from spawning in unfavorable conditions near the Actibase and Phonic Reception areas.
  • Sub Base
    • Refined Hardpoint objective boundary in the Warehouse (P3) to prevent capture from an unintended location.
  • Terminal
    • Adjustments to prevent players from spawning in unfavorable conditions near Security.
  • Underpass
    • Players can no longer access an exploitable location near the Shelf.
  • Wasteland
    • Addressed an issue that caused more fog than intended on certain platforms.

MODES

  • Private Match
    • Corrected HUD elements after changing teams in War Mode.
    • Disabling Perks via Game Rules will no longer prevent some Blueprints from being displayed.

WEAPONS & ATTACHMENTS

  • Decreased melee lunge distance of all MWIII Weapons to align with MWII standards.
  • Increased movement speeds of all MWII Weapons to align with MWIII standards.
  • Added gun kick control and recoil control benefits in Tactical Stance for all Weapons.

» Assault Rifles «

  • Holger 556
    • Increased aim down sight time from 260ms to 270ms (+4%).
  • MCW
    • Increased aim down sight time from 240ms to 265ms (+10%).
    • Increased sprint to fire time from 241ms to 252ms (+5%).
    • JAK Raven Kit
      • Increased maximum damage from 31 to 33 (+6%).
      • Decreased medium damage from 23 to 22 (-4%).
      • Decreased minimum damage from 22 to 20 (-9%).
      • Decreased maximum damage range from 20.3m to 19.8m (-3%).
      • Increased near-medium damage range from 29m to 35.6m (+23%).
      • Increased medium damage range from 40.6m to 45.7m (+13%).
      • Increased headshot damage multiplier from 1.4x to 1.5x (+7%).
      • Increased lower-torso damage multiplier from 1.01x to 1.1x (+9%).
      • Decreased hipfire spread while sliding.
      • Decreased recoil and gun kick significantly.

» Battle Rifles «

  • BAS-B
    • Increased sprint to fire time from 231ms to 252ms (+9%).
    • Increased aim down sight time from 260ms to 270ms (+4%).
    • Increased hipfire spread minimum from 2.3deg/s to 2.9deg/s (+26%).
  • Sidewinder
    • Increased bullet velocity from 540m/s to 600m/s (+11%).
    • Decreased recoil and gun kick significantly.
    • JAK Thunder LMG Kit
      • Increased delay before accelerated rate of fire begins to decay from 200ms to 500ms (+150%).
      • Decreased accelerated rate of fire decay rate from 300rpm/s to 240rpm/s (-20%).
      • Increased gun kick control and recoil control by 35%.
  • TAQ-V (MWII)
    • Increased maximum damage range from 35.6m to 43.2m (+21%).
    • Increased near-medium damage range from 48.3m to 55.9m (+16%).

» Submachine Guns «

  • Striker
    • Increased near-medium damage range from 19.1m to 21.6m (+13%).
    • Increased medium damage range from 25.4m to 27.9m (+10%).
  • AMR9
    • JAK Ettin Double Barrel Kit
      • Added missing hipfire crosshair.
  • WSP-9
    • Decreased aim down sight time from 240ms to 220ms (-8%).
    • Increased maximum damage range from 16.5m to 18.5m (+12%).
    • Increased near-medium damage range from 22.9m to 25.1m (+10%).
    • Broodmother .45 Kit
      • Decreased aim down sight time from 270ms to 241ms (-11%).
      • Decreased movement speed penalties by 50%.

» Shotguns «

  • Lockwood 680
    • Lockwood Defender Heavy Long Barrel
      • Increased sprint to fire time penalty from 8% to 30% (+22%).
  • KV Broadside (MWII)
    • Decreased sprint to fire time from 210ms to 189ms (-10%).
    • Decreased aim down sight time from 330ms to 240ms (-27%).

» Light Machine Guns «

  • TAQ Eradicator
    • Increased sprint to fire time from 210ms to 252ms (+20%).
    • Increased aim down sight time from 330ms to 340ms (+3%).
  • RAAL MG (MWII)
    • Decreased sprint to fire time from 216ms to 199ms (-8%).
    • Decreased aim down sight time from 390ms to 330ms (-15%).
  • 556 Icarus (MWII)
    • Decreased sprint to fire time from 250ms to 235ms (-6%).
  • RPK (MWII)
    • Decreased aim down sight time from 410ms to 380ms (-7%).

» Marksman Rifles «

  • MCW 6.8
    • Decreased aim down sight time from 271ms to 245ms (-10%).
    • Decreased all damage ranges by 18%.
    • Decreased bullet velocity from 1016m/s to 930m/s (-8%).
    • Decreased hipfire spread minimum from 5deg/s to 4.1deg/s (-18%).
    • Decreased hipfire spread maximum from 12.1deg/s to 10deg/s (-17%).
  • DM56
    • Decreased near-medium damage from 42 to 41 (-2%).
    • Decreased minimum damage from 39 to 38 (-3%).
  • MTZ Interceptor
    • Increased sprint to fire time from 252ms to 262ms (+4%).
    • Increased aim down sight time from 265ms to 280ms (+6%).
    • Decreased neck damage multiplier from 1.62x to 1x (-38%).
  • SP-R 208 (MWII)
    • Decreased maximum damage range from 19.6m to 13m (-34%).
    • Increased upper-arm damage multiplier from 1.15x to 1.5x (+30%).

Damage multiplier increase allows for one-shot kills to the upper-arm.

  • Lockwood Mk2 (MWII)
    • Increased maximum damage from 110 to 125 (+14%).
    • Decreased maximum damage range from 8.9m to 6.4m (-29%).

Damage increase allows for one-shot kills to the upper-torso within the maximum damage range.

  • LM-S (MWII)
    • Decreased intensity of aim down sight idle sway.
  • SA-B 50 (MWII)
    • Increased maximum damage from 110 to 120 (+9%).
    • Decreased maximum damage range from 14.2m to 10.4m (-27%).

Damage increase allows for one-shot kills to the upper-torso within the maximum damage range.

» Sniper Rifles «

  • Longbow
    • Decreased aim down sight time from 550ms to 520ms (-5%).
  • Signal 50 (MWII)
    • Decreased maximum damage range from 48.5m to 35.1m (-28%).
  • SP-X 80 (MWII)
    • Increased aim down sight time from 521ms to 545ms (+5%).

» Handguns «

  • Renetti
    • JAK Ferocity Carbine Kit
      • Decreased movement speed penalties by 50%.
  • Basilisk (MWII)
    • Increased maximum damage range from 6.9m to 8.4m (+22%).
    • Increased near-medium damage range from 15.2m to 22.9m (+50%).
    • Increased medium damage range from 22.9m to 35.1m (+53%).
    • Increased far-medium damage range from 35.1m to 41.9m (+20%).
    • Increased lower-torso damage multiplier from 1x to 1.2x (+20%).

Damage range increase allows for one-shot kills to the head at a further distance.

» Launchers «

  • Stormender
    • Addressed an issue preventing some Killstreaks from being destroyed and/or disabled.

» Melee «

  • Gutter Knife
    • Decreased melee lunge distance by 30%.
  • Karambit
    • Decreased melee lunge distance by 30%.
  • Combat Knife (MWII)
    • Decreased melee lunge distance by 30%.
  • Dual Kodachis (MWII)
    • Decreased melee lunge distance by 30%.
  • Dual Kamas (MWII)
    • Decreased melee lunge distance by 30%.
  • Pickaxe (MWII)
    • Decreased melee lunge distance by 30%.

» Attachments «

  • JAK BFB Muzzle
    • Decreased gun kick control benefit from 60% to 55% (-5%).
    • Decreased vertical recoil control benefit from 40% to 35% (-5%).
    • Increased aim down sight time penalty from 12% to 15% (+3%).
    • Increased sprint to fire time penalty from 11% to 14% (+3%).
    • Increased aim walking speed penalty from 14% to 17% (+3%).
    • Added 18% bullet velocity penalty.

FIELD UPGRADES

  • Med Box
    • Decreased time to deploy from 1.9s to 1.3s (-32%).
  • Munitions Box
    • Decreased time to deploy from 1.9s to 1.3s (-32%).
  • A.C.S.
    • Objectives can no longer be captured from further vertical distances than intended.
  • Tactical Camera
    • Resolved an exploit that allowed players to see through the environment when used with certain Equipment.
  • Deployable Cover
    • Addressed an exploit that allowed players to become invisible.
  • Dead Silence
    • Resolved an issue causing activation sounds to be more audible to other players than intended.

KILLSTREAKS

  • Juggernaut Recon
    • Oxygen meter will now display as expected while underwater.
  • Gunship
    • When destroyed by the Stormender (Launcher), visual effects will no longer persist on the player’s HUD.

MWIII RANKED PLAY

MWIII Ranked Play continues in Season 2 for its first full season, featuring NEW Seasonal Rewards including the Pro Issue MCW and new Divisional Camo Rewards to chase! Whether you’re jumping into your first Ranked Play match or continuing your grind, there’s more to unlock and competition to face. Below are the Season 02 specific details to keep in mind for returning competitors.

New to MWIII Ranked Play? Check out the Season 1 notes for a full breakdown! Keep the changes below in-mind!

GAMEPLAY

  • Maps and Modes
    • CDL Search and Destroy
      • Maps Removed
        • Skidrow
      • Maps Added
        • Rio
    • CDL Hardpoint
      • Maps Removed
        • Terminal
      • Maps Added
        • Rio
      • Returning Map
        • Sub Base
          • Sub Base was previously removed while an issue with P3 was investigated. A fix for this issue is now live with Season 2.
  • Content Restrictions
    • Weapon Restrictions
      • Assault Rifles
        • SVA-545
        • RAM-7
        • BP50
      • SMGs
        • HRM-9
        • RAM-9
      • Sniper Rifles
        • XRK Stalker
    • Attachment Restrictions
      • JAK BFB
      • JAK Bullseye
    • Vest
      • Ninja
    • Boots
      • Tactical Pads

SR (SKILL RATING) & DIVISIONS

  • SR Tuning
    • The amount of SR earned after wins early-on in a player’s Ranked Play journey have been increased to help elevate players to their intended Skill Division faster.
    • To increase competitiveness of the Top 250 Skill Division and reduce SR inflation, the amount of SR deducted after losses for players who are well beyond their intended Skill Division has been increased substantially. 
  • End of Season Skill Setback
    • At the end of each Season, your ending Skill Division will determine where you start the following season:
      • Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
        • Example: A Player ending Season 1 in Gold III will begin Season 2 in Silver III.
      • Players Crimson II and above will start Season 2 in Diamond I.

REWARDS

  • Rewards Reminder
    • Players can earn Ranked Play rewards in three ways:
      • Rank Rewards: Available at launch and can be earned in any Season.
        • Players can continue their Season 1 Rank grind in Season 2.
      • Season Rewards: Available at the start of a Season and only available in that Season.
      • End of Season Rewards: Rewards that are awarded after the Season has ended and represent either your highest attained Division or an active placement in the Top 250 Division.
        • Season 2 brings new Seasonal Division Camos to unlock in MWIII Ranked Play!
  • Season 2 Rewards
    • In addition to Rank Rewards, each Ranked Play Season will give players the opportunity to earn exclusive limited-time rewards. 
    • Throughout Season 2, players can earn the following rewards:
      • 5 Wins: ‘MWIII Season 2 Competitor’ Weapon Sticker
      • 10 Wins: ‘Pro Issue Gutter MCW’ Weapon Blueprint
      • 25 Wins: ‘Farmed Them’ Weapon Charm
      • 50 Wins: ‘Hard Day’s Work’ Large Weapon Decal
      • 75 Wins: ‘MWIII Ranked Play Season 2’ Loading Screen
      • 100 Wins: ‘MWIII Season 2 Ranked Veteran’ Weapon Camo
  • End of Season Rewards
    • At the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season or an active placement in the Top 250 Division.
    • Season 2 Division Rewards
      • Bronze: ‘MWIII Season 2 Bronze’ Emblem
      • Silver: ‘MWIII Season 2 Silver’ Emblem
      • Gold: ‘MWIII Season 2 Gold’ Weapon Camo and Animated Emblem
      • Platinum: ‘MWIII Season 2 Platinum’ Weapon Camo and Animated Emblem
      • Diamond: ‘MWIII Season 2 Diamond’ Weapon Camo and Animated Emblem
      • Crimson: ‘MWIII Season 2 Crimson’ Weapon Camo and Animated Emblem
      • Iridescent: ‘MWIII Season 2 Iridescent’ Weapon Camo and Animated Emblem
      • Top 250: ‘MWIII Season 2 Top 250’ Animated Weapon Camo, Animated Emblem, and Animated Calling Card
        • Players must finish in the Top 250 Division to qualify for these rewards.
    • Seasonal Division Operators
      • Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons in Modern Warfare III and Warzone:
        • Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Operator Skin set based on your highest Skill Division reached over the course of the Season. 
        • Top 250: Unlock the ‘Top 250 Competitor’ Operator Skin set by finishing a Season in the Top 250 Skill Division. 
      • Players must finish in the Top 250 Division to qualify for these rewards.
    • Ranked Play First Place
      • The player who finishes Season 2 in the #1 position on the Top 250 Leaderboard will receive an animated unique, one-of-a-kind Calling Card and Emblem for ultimate Season 2 bragging rights

ZOMBIES

NEW CONTENT COMING IN-SEASON

  • Check out the Call of Duty blog for details on the new Story Mission, Dark Aether Rift, Schematics, and more coming in-season during Season 2.

GAMEPLAY

  • Increased the drop chance for Ammo Pouches in the High Threat Zone.

WEAPONS

» Season 1 Weapons «

  • New Weapons introduced in Season 1 have been added to the loot pool and can be found in lockers, crates, and the Mystery Box.

» Wonder Weapons «

Ray Gun

  • Damage has increased for both the base weapon and when Pack-A-Punched.
  • Base projectile speed has been increased (+60%) with further increases when Pack-A-Punched (+110%).
  • Reduced the damage the Ray Gun will deal to its owner.
    • Players will now enter into a downed state in 8 shots.

The Scorcher

  • Decreased the time between pressing fire and the Scorcher charging up.
  • Direct impact Plasma damage has been increased (+333%).
  • Lingering Plasma length and diameter now increases with each charge.
  • Lingering Plasma damage has been increased (+428%).
  • Lingering Plasma duration has been adjusted.
    • Lingering Plasma Damage duration for the initial charge has been decreased from 2 seconds to .5.
    • Lingering Plasma Damage duration now increases by 1 second with each charge.
    • Total duration is now longer by .5 seconds (at 4.5 seconds) with this change.

The V-R11

  • The V-R11 will now hit and deal damage to Aether Worms.

» SMGs «

HRM-9

  • Addressed an issue that prevented players from unlocking the HRM-9 via exfilling with the weapon in their inventory.

» Marksman Rifles «

Crossbow

  • Addressed an issue that prevented players from infilling with the Eros blueprint.

» Melee «

Dual Kodachis

  • Addressed an issue that prevented players from infilling with the Crysknife Blueprint in-game.

KILLSTREAKS

Juggernaut

  • Addressed an Issue that prevented players from switching weapons after using a Juggernaut Killstreak.
  • Closed various duplication exploits with the Juggernaut Killstreak.
  • Closed an exploit that allowed players to carry more than two weapons via the Juggernaut Killstreak.
  • Closed an invulnerability exploit with the Juggernaut Killstreak.

CUSTOMIZATION

  • Addressed an issue that prevented the Kawaiii Endo Dismemberment Death Effect from appearing.

UI/UX

  • Addressed an issue that took players to the Modern Warfare Zombies main menu when attempting to preview a camo while the Stormender was equipped.
  • Removed some inactive UI prompts from the “Plea for Help Requested” screen.

STABILITY

  • Added various crash and stability fixes.

Read More: How to Optimize MW3’s Video Settings for More FPS in Ranked Play

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Best Modern Warfare 2 Perks Packages for Season 6 https://gameriv.com/best-modern-warfare-2-perks-packages/ Wed, 27 Sep 2023 17:55:00 +0000 https://gameriv.com/?p=110588 Are you looking for the best perk packages for your loadout? Don’t worry, as we guide you through the best perk packages to compliment your loadout and make you unstoppable on the battlefield. Call of Duty has many unique features that make it stand out from other FPS titles. One of the most well-known features […]

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Are you looking for the best perk packages for your loadout? Don’t worry, as we guide you through the best perk packages to compliment your loadout and make you unstoppable on the battlefield.

Call of Duty has many unique features that make it stand out from other FPS titles. One of the most well-known features is the perk system. Perks are complimentary abilities that provide players with small buffs and benefits in different situations.

Modern Warfare 2 is not an exception in that matter. It features the perk system. However, it is not the traditional but a new and reworked perk system. The new system is called perk packages in-game. Here’s a comprehensive guide on creating the best perk system for Modern Warfare 2.

Read More: Best Ways to Rank Up Fast in Modern Warfare 2

What are Perk Packages?

Perk packages are a bundle of perks. It contains four perks- 2 base perks, one bonus, and one ultimate perk that are granted after 4 minutes and 8 minutes into a match. However, in previous titles, players could select three perks before hopping into a game.

Best Perk Packages for Modern Warfare 2

Assault Package

The assault package is excellent for aggressive players. The base perks are Overkill which allows players to carry two primary weapons, and Scavenger, which provides players with extra ammo when they run over an eliminated opponent.

Furthermore, the bonus perk is Hardline which reduces killstreak cost by one kill. The ultimate perk Quick Fix triggers a health regeneration after eliminating an enemy.

Assault Package
Image via u/callme-snow

Phantom Package

The phantom package is excellent for calm and calculated players. The base perks are Battle Hardened which reduces the effect of enemy grenades, and Double Time, which provides players with double sprint duration.

Furthermore, the bonus perk is Cold-Blooded which converts a player’s status into undetectable. Lastly, the ultimate perk, Ghost, makes a player disappear from all types of enemy radars and sensors.

Phantom Package
Image via u/callme-snow

SND/Domination/Hardpoint Package

This package might seem a little unorthodox for most players as it contains a few off-meta perks. However, the base perks Double Time and Battle Hardened make it the perfect combination that allows players to stay on their feet for longer while getting a reduction in effects from enemy projectiles.

The bonus perk Resupply constantly recharges tactical and lethal equipment, increasing the chance of closing in chokepoints and objectives in most cases. However, the ultimate perk is up to user preference, and we recommend High Alert and Quick Fix.

SND/Domination/Hardpoint Package
Image via u/callme-snow

So these are our top perk package recommendations for Modern Warfare 2. However, it is essential to remember that these perk packages might not suit anchoring and hill playstyles. Therefore, we recommend players experiment with these perks and adjust them according to in-game requirements.

Read More: Modern Warfare 2: How to Adjust Controller Sensitivity Settings

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Modern Warfare 2 Game File Sizes for All Platforms https://gameriv.com/modern-warfare-2-game-file-sizes-for-all-platforms/ Wed, 27 Sep 2023 17:52:00 +0000 https://gameriv.com/?p=107428 Infinity Ward has finally revealed the game size of Modern Warfare. Here’s a complete look at the game size of MW2 on all platforms. Call of Duty: Modern Warfare 2 is almost here. The full release will allow players to experience the new game mechanics and features. Moreover, Infinity Ward has also released game size […]

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Infinity Ward has finally revealed the game size of Modern Warfare. Here’s a complete look at the game size of MW2 on all platforms.

Call of Duty: Modern Warfare 2 is almost here. The full release will allow players to experience the new game mechanics and features. Moreover, Infinity Ward has also released game size details and requirements for MW2.

Players might need to make space for the game to preload and enjoy the campaign a week before its official release. The game sizes differ platform-wise as the game files vary widely regarding texture and graphical updates from MW (2019).

Read More: Call of Duty: Modern Warfare 2’s New Game Mode – DMZ, How it Works, Player Concerns, Release Date, and More

Modern Warfare 2 Game Sizes

Modern Warfare 2 Game Sizes
Image via callofduty.com

PC

The official Call of Duty blog states that Modern Warfare 2 will require 72 GB of space at launch. However, Campaign Early Access through Battle.net players can preload it after downloading 34.6GB. For Steam users, the preload download size is 29.9GB.

PlayStation

PlayStation users have different game file sizes divided into packs, here’s a complete list for PS4 and PS5 users:

PS4 Game File Size

  • Base Game: 35.490 GB
  • Campaign Pack 1: 7.244 GB
  • Campaign Pack 2: 11.598 GB
  • Warzone 2: 2.968 GB
  • Multiplayer Pack: 5.490 GB
  • Co-op Pack: 3.242 GB

PS5 Game File Size

  • Base Game: 36.201 GB
  • Campaign Pack 1: 8.105 GB
  • Campaign Pack 2: 8.609 GB
  • Warzone 2: 2.541 GB
  • Multiplayer Pack: 4.959 GB
  • Co-op Pack: 2.619 GB

Xbox

Xbox users also have different game file sizes that are divided into packs. It is mainly done for the consoles to increase file compression and ensure player flexibility. Here’s a complete list of the game file sizes for Xbox consoles:

  • Base Game: 37.4 GB
  • Campaign: 17.0 GB
  • Warzone 2: 5.2 GB
  • Multiplayer Pack: 8.0 GB
  • Co-op Pack: 3.9 GB

It is important to remember that these are just initial game file sizes. As the game progresses, the devs will keep adding more stuff into the game, so expect the game to take over a hefty portion of your storage.

Read More: Modern Warfare 2 Campaign: Early Access Preload, How to Get Access, and Rewards

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Modern Warfare 2 Season 6 Patch Notes: Battle Pass, New Weapons, New Operators, New Maps, Buffs and Nerfs https://gameriv.com/modern-warfare-3-season-6-patch-notes/ Wed, 27 Sep 2023 15:00:00 +0000 https://gameriv.com/?p=179536 Modern Warfare 2 Season 6 update is coming soon. Players will get a new battle pass, operators, weapons, and maps with the new update. Infinity Ward will release the Call of Duty: Modern Warfare 2 Season 6 update tonight. Players are getting new game modes, playlist updates, weapons and attachment adjustments, and bug fixes with the […]

The post Modern Warfare 2 Season 6 Patch Notes: Battle Pass, New Weapons, New Operators, New Maps, Buffs and Nerfs appeared first on GameRiv.

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Modern Warfare 2 Season 6 update is coming soon. Players will get a new battle pass, operators, weapons, and maps with the new update.

Infinity Ward will release the Call of Duty: Modern Warfare 2 Season 6 update tonight. Players are getting new game modes, playlist updates, weapons and attachment adjustments, and bug fixes with the update.

Players will get a new battle pass, three new weapons, and weapon changes. The patch will be available for players starting September 27 at 10 am PT/1 pm ET/5 pm UK. Furthermore, the update is set to bring the most awaited weapon adjustments based on community feedback.

In this update, many weapons have been adjusted to shake up the current player choices of Modern Warfare 2. The Kastov 762 has been nerfed again in the update. Furthermore, this update’s other drastic Battle and Marksman Rifle buffs will surely shake up the meta for Modern Warfare 2.

Read More: Modern Warfare 3: All Classic Remastered Maps at Launch Confirmed

Modern Warfare 2 Season 6 Patch Notes

Season 06 Battle Pass

Just take a look at the Season 06 Battle Pass and you’ll see The Haunting is fast approaching. Featuring 100+ rewards, including:

  • New Spawn Operator
  • Three new weapons
  • 10 new terrifying Operator skins and BlackCell variants for each
  • New weapon Blueprints
  • Creepy vehicle skins

For a deep dive on the Season 06 Battle Pass, check out our dedicated blog here.

BlackCell Season 06

Strike fear into your foes via advanced cybernetics with the Season 06 experience with BlackCell, featuring the following items and rewards:

  • The BlackCell Sector, including 1,100 COD Points; the new BlackCell Operator V4L3RIA and her Tactical Pet Megabyte; the “BlackCell Reckoner” Pro-Tuned Weapon Blueprint; and a BlackCell-themed Smoke Grenade Equipment Skin.
  • Full access to the Season 06 Battle Pass, plus 20 Battle Token Tier Skips (25 on PlayStation®). The full Battle Pass includes 1,400 COD Points within 100 Tiers of unlockable content from Battle Pass progress.
  • An exclusive BlackCell Sector within the Battle Pass AO serving as an alternative starting location.
  • Additional BlackCell-only Battle Pass content: 10 BlackCell Operator Skins, including one for new Operator Spawn, Al Simmons, Creepy Clown, Soul Crusher, Mil-Spawn, Tier 100 Spawn, and more; six animated Weapon Blueprints; and two Vehicle Skins.

Players who upgrade to BlackCell after purchasing the Battle Pass will also receive 1,100 COD Points back.

OPERATORS

New Operators

  • V4L3RIA (BlackCell)
    • Little is known about V4L3RIA’s origins, but early tests of the model’s combat prowess confirm its high-performance lethality. Accompanying V4L3RIA is her robotic Tactical Pet, Megabyte. 
  • Spawn
    • “You sent me to Hell. I’m here to return the favor.” — Spawn
  • Lilith (Diablo IV) 
    • The Burning Hells arrive in time for the Haunting. Deploy as the Daughter of Hatred and the Creator of Sanctuary.
  • Inarius (Diablo IV) 
    • Drop in as the fallen archangel Inarius.
  • Ash Williams (Evil Dead 2) 
    • The former supermarket clerk-turned demon hunter arrives to battle the underworld entities spewing forth from the Hellmouth.
  • Alucard (Hellsing) 
    • Deploy as “Alucard,” the Hellsing Organization’s most powerful weapon against supernatural forces.
  • Skeletor (Masters of the Universe) – Available when The Haunting starts on October 17th
    • Become the true Master of the Universe with the Skeletor Bundle, complete with a Skeletor Operator, as well as evil sorcery–themed Blueprints and Emblems. 

EVENTS

Prepare for The Haunting
Coming to Modern Warfare II and Warzone on October 17th

The Haunting is just around the corner! Prepare for frightening thrills, the shambling undead, squad hunts to take down grotesque monsters, and those infamous jump-scares as The Haunting returns to Call of Duty! 

WEAPONS

New Weapons

  • TR-76 Geist (Assault Rifle)
    • A hard-hitting bullpup assault rifle chambered in 7.62 x 39 mm. Highly modular, this weapon system can be adapted to fit a wide range of tactics and combat scenarios.
      • Obtained via Battle Pass
  • ISO 9mm (Submachine Gun)
    • Sweep the battlefield clean with the high fire rate, maneuverability, and exceptional steadiness of this 9mm SMG.
      • Obtained via Battle Pass
  • Dual Kamas (Melee)
    • Cut down your enemies with each swing of these curved and deadly blades.
      • Obtained via Battle Pass

New Attachments

» Shotguns «

  • Lockwood 300
    • Maelstrom Dual Trigger
      • A cold hammer forged dual trigger that fires both rounds simultaneously with devastating results.

Weapon Balancing

» Submachine Guns «

  • Lachmann Shroud 
    • Reduced upper torso damage | MWII Only
    • Reduced mid-far distance damage | MWII Only
    • Minor increase in close-mid distance damage | MWII Only
  • Minibak 
    • Increased close distance damage | MWII Only
    • Increased damage range | MWII Only

» Assault Rifles «

  • Kastov 762
    • Reduced close distance damage | MWII Only
    • Reduced close damage range | MWII Only
    • Increased mid damage range | MWII Only
  • FR Avancer
    • Increased damage range | MWII Only

» Battle Rifles «

  • Cronen Squall
    • Increased damage range | MWII Only
  • Lachmann-762
    • Increased damage range | MWII Only
  • SO-14
    • Increased damage range | MWII Only
  • TAQ-V
    • Increased damage range | MWII Only

» Shotguns «

  • Bryson 800
    • Reduced far damage range | MWII Only
  • Expedite 12
    • Increased mid damage range | MWII Only
  • MX Guardian
    • Reduced close damage range | MWII Only

» Marksman Rifles «

  • Tempus Torrent
    • Reduced close damage range | MWII Only
    • Reduced close distance damage | MWII Only
    • Reduced damage to legs | MWII Only
  • Lockwood MK2
    • Increased mid damage range | MWII Only
    • Increased close distance damage | MWII Only
    • Increased damage to upper arm | MWII Only
    • Improved sprint out time
    • Increased hip movement speed
  • SA-B 50
    • Improved sprint out time
    • Improved ADS time
    • Reduced moving hip spread
    • Increased far damage range | MWII Only
  • SP-R 208
    • Increase to mid damage range | MWII Only

The following weapon changes are applicable to Warzone only.

» Assault Rifles «

  • Chimera
    • Lower Torso Damage Multiplier increased | Warzone Only
  • FR Avancer
    • Limb Damage Multipliers increased | Warzone Only
  • ISO Hemlock
    • Neck Damage Multiplier decreased | Warzone Only
    • Upper Torso Damage Multiplier decreased | Warzone Only
  • Kastov 762
    • Close Damage decreased | Warzone Only
    • Close Damage Range increased | Warzone Only
    • Head Damage Multiplier decreased | Warzone Only
    • Neck Damage Multiplier decreased | Warzone Only
    • Upper Torso Damage Multiplier decreased | Warzone Only
  • M13B
    • Close Damage decreased | Warzone Only
    • Close Damage Range decreased | Warzone Only
    • Close-mid Damage decreased | Warzone Only
    • Mid Damage decreased | Warzone Only
  • M13C
    • Close Damage increased | Warzone Only
    • Lower Limb Damage Multipliers increased | Warzone Only
  • M16
    • Close Damage Range increased | Warzone Only
    • Lower Torso Damage Multipliers increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only

» Battle Rifles «

  • Cronen Squall
    • Mid Damage Range decreased | Warzone Only
  • FTAC Recon
    • Neck Damage Multiplier increased | Warzone Only
    • Torso Damage Multipliers increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only
  • Lachmann-762
    • Close Damage Range increased | Warzone Only
    • Neck Damage Multiplier increased | Warzone Only
    • Torso Damage Multipliers increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only
  • SO-14
    • Close Damage Range increased | Warzone Only
    • Close-Mid Damage Range increased | Warzone Only
    • Mid Damage Range increased | Warzone Only
    • Far Damage increased | Warzone Only
  • TAQ-V
    • Close Damage increased | Warzone Only
    • Close Damage Range increased | Warzone Only
    • Close-mid Damage Range increased | Warzone Only

» Handguns «

  • Basilisk
    • Close-mid Damage increased | Warzone Only
    • Mid Damage increased | Warzone Only
    • Mid-far Damage increased | Warzone Only
    • Far Damage increased | Warzone Only
  • FTAC Siege
    • Head Damage Multiplier decreased | Warzone Only
    • Lower Torso Damage Multiplier decreased | Warzone Only
  • GS Magna
    • Close Damage decreased | Warzone Only
    • Close-mid Damage increased | Warzone Only
    • Upper Torso Damage Multiplier decreased | Warzone Only
    • Limb Damage Multipliers decreased | Warzone Only
  • P890
    • Mid Damage increased | Warzone Only
    • Far Damage increased | Warzone Only
    • Lower Torso Damage Multiplier increased | Warzone Only
    • Limb Multipliers increased | Warzone Only
  • X12
    • Close-mid Damage increased | Warzone Only
    • Neck Damage Multiplier increased | Warzone Only
    • Torso Damage Multipliers increased | Warzone Only
    • Lower Limb Damage Multipliers increased | Warzone Only
  • 9mm Daemon
    • Neck Damage Multiplier decreased | Warzone Only
    • Torso Damage Multipliers decreased | Warzone Only
    • Arm Damage Multipliers decreased | Warzone Only
  • .50 GS
    • Close Damage increased | Warzone Only
    • Mid Damage increased | Warzone Only
    • Far Damage increased | Warzone Only

» Shotguns «

  • Bryson 800
    • Close-mid Damage Range increased | Warzone Only
  • Bryson 890
    • Close Damage Range decreased | Warzone Only
    • Close-Mid Damage Range decreased | Warzone Only
    • Mid Damage Range decreased | Warzone Only
    • Mid-Far Damage Range decreased | Warzone Only
  • Lockwood 300
    • Lower Torso Damage Multiplier increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only
  • MX Guardian
    • Close Damage Range increased | Warzone Only
    • Close-mid Damage Range increased | Warzone Only
    • Mid Damage increased | Warzone Only
    • Mid-Far Damage increased | Warzone Only
    • Far Damage increased | Warzone Only

» Sniper Rifles «

  • Carrack .300
    • Close-mid Damage increased | Warzone Only
    • Far Damage increased | Warzone Only
    • Lower Torso Damage Multiplier increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only
  • Signal 50
    • Neck Damage Multiplier decreased | Warzone Only
    • Upper Torso Damage Multiplier decreased | Warzone Only
  • SP-X 80
    • Close Damage Range increased | Warzone Only
    • Close-mid Damage Range increased | Warzone Only
    • Mid Damage Range increased | Warzone Only
    • Upper Torso Damage Multiplier increased | Warzone Only

» Submachine Guns «

  • BAS-P
    • Neck Damage Multiplier increased | Warzone Only
    • Torso Damage Multipliers increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only
  • Fennec 45
    • Close Damage increased | Warzone Only
    • Close-mid Damage increased | Warzone Only
    • Head Damage Multiplier increased | Warzone Only
    • Neck Damage Multiplier decreased | Warzone Only
    • Upper Torso Damage Multiplier decreased | Warzone Only
  • Lachmann Shroud
    • Semi-auto Damage decreased | Warzone Only
    • Burst-fire Head Damage Multiplier increased | Warzone Only
    • Burst-fire Neck Damage Multiplier increased | Warzone Only
    • Burst-fire Upper Torso Damage Multiplier increased | Warzone Only
  • Minibak
    • Mid Damage increased | Warzone Only
  • MX9
    • Neck Damage Multiplier increased | Warzone Only
    • Torso Damage Multipliers increased | Warzone Only
    • Limb Damage Multipliers increased | Warzone Only

Weapons Bug Fixes

  • Fixed an issue causing the stat bars to occasionally display incorrect information when comparing Weapons or Attachments
  • Fixed an issue with the Lockwood 300 that would cause it to deal inconsistent Headshot Damage
  • Fixed an issue with some KV Broadside and MX Guardian Barrel Attachments where they were not offering the correct stat 

PROGRESSION
 

The Final Prestige – Level 1,250

  • Season 06 will increase the Prestige Rank cap from 21 to 25, with a new maximum level of 1,250. Obtaining each new Prestige Rank offers multiple rewards along with a new icon besides the Prestige number, as follows:
    • Prestige 22: Unlocked at Level 1,100
    • Prestige 23: Unlocked at Level 1,150
    • Prestige 24: Unlocked at Level 1,200
    • Prestige 25: Unlocked at Level 1,250

GLOBAL BUG FIXES

  • Fixed an issue where helicopters were taking higher damage than intended when stuck with a Shock Stick
  • Fixed an issue where the Player could be teleported outside of the Heavy Chopper while it was moving in rare circumstances 
  • Fixed an issue allowing Dirt Bikes collision with water to not function as intended
  • Fixed an issue causing some Operators to clip when in the MRAP
  • Fixed an issue where menu titles can appear incorrectly when using the quick menu
  • Fixed an issue affecting the appearance of the 9mm Daemon when previewing the weapon
  • Fixed an issue where spending multiple Battle Pass tokens in a row could cause the Player to receive an error message 
  • Fixed an issue where camera position was inconsistent when viewing weapons and Blueprints in the Battle Pass
  • Fixed an issue causing the 9mm Daemon unlock requirements to function incorrectly
  • Fixed an issue where the Calling Card and Emblem reward images for Polyatomic and Orion Masteries were swapped on the Carrack .300
  • Fixed an issue preventing the ‘Report Player’ function from working correctly from the in-game Scoreboard 
  • Fixed an issue preventing vehicle skin changes from displaying correctly when equipping a new skin
  • Fixed an exploit that allowed Weapon Blueprint duplication
  • Fixed an issue preventing Players from navigating the Play Again options using the left thumb stick on controller
  • Fixed an issue where some Bonus Challenges were not rewarding XP correctly upon completion 
  • Fixed an issue where an Operator’s image can be greyed out after selecting them 
  • Fixed an issue where the Manage Files menu could kick the Player back to the main menu
  • Fixed an issue where the Screen Refresh Rate setting would not adjust correctly 
  • Fixed an issue where the Drill Charge would not play a sound when a Player was stuck
  • Fixed an issue where some sounds would unintentionally delay over distance 
  • Fixed an issue where music was fading out unintentionally between Gunfight rounds
  • Fixed an issue where War Tracks were not mixing correctly according to UI settings
  • Fixed an issue where the detach sound wouldn’t play when exiting an ascender
  • Fixed an issue where AI Gun Screens would not function correctly on secondary weapons

SPECIAL OPS

BUG FIXES

  • Fixed an issue where Players who found all 150 intel fragments would not be awarded the exclusive Calling Card
  • Fixed an issue where the “No Respawns” message was not displaying in the Atomgrad Raid Episode 04 

MULTIPLAYER

MAPS

New Maps

  • La Casa (Core 6v6)
    • Deploy to the center of paradise in Las Almas, Mexico. Far from prying eyes and surrounded by high walls, this luxurious estate features a dual-wing layout with living quarters in the east and a massive dining room and offices in the west.
  • Koro Village (Core 6v6)
    • Wind back the clock to 2005 when the Multiplayer map “Toujane” launched with Call of Duty® 2. If you’ve been playing the series long enough to be familiar with that desert town, you’ll recognize the layout of Koro Village, though you might want to bring along some warmer clothes for the new wintry location.
  • King (Gunfight)
    • The fan-favorite Gunfight map that debuted in Call of Duty®: Modern Warfare® (2019) returns in Season 06. Though the warehouse holding the practice range has since become tagged up and overgrown, veterans of King will be right at home with its layout.
  • Fight (Gunfight)
    • The new Fight map offers a different kind of firing-range experience as Operators move through various shoot houses that feature extreme close-quarters engagements. 

BUG FIXES

  • Fixed an issue that could cause Faction Showdown vehicle challenges to track incorrectly
  • Fixed an issue where the Snoop Dogg Operator didn’t appear correctly in in some Private Matches
  • Fixed an issue where an ISO 45 stock could display a placeholder image when customizing Loadouts in Private Matches
  • Fixed an issue where the UAV Killstreak pings enemy locations in-between scans on some Multiplayer Maps 

MWII RANKED PLAY

Season 06 of MWII Ranked Play features NEW Seasonal Rewards to unlock, including the Pro Issue SP-X 80 Weapon Blueprint, Seasonal Division Large Weapon Decals, and much more. 

Season 06 Highlight Changes

Competitive Game Settings

  • New Season 06 Restrictions
    • Assault Rifles
      • TR-76 Geist
    • SMGs
      • ISO 9mm
    • Melee
      • Dual Kamas
  • Returning Restrictions in addition to the CDL Competitive Settings
    • Assault Rifles
      • Tempus Razorback
      • FR Avancer
      • M13C
    • SMGs
      • ISO 45
      • Lachmann Shroud
    • Shotguns
      • MX Guardian
    • Sniper Rifles
      • Carrack .300
    • Melee
      • Tonfa
      • Pickaxe
    • Attachments
      • Corvus Torch Underbarrel

SR (Skill Rating) & Divisions

  • End of Season Skill Setback
    • At the end of each Season, your ending Skill Division will determine where you start the following season:
      • Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
        • Example: A Player ending Season 05 in Gold III will begin Season 06 in Silver III.
      • Players Crimson II and above will start Season 05 in Diamond I.

MWII Ranked Play Season 06 Rewards

  • Season 06 Win Rewards
    • Throughout the Season 06, Players can earn the following rewards:
      • 5 Wins: ’MWII Season 06 Competitor’ Weapon Sticker
      • 10 Wins: Pro Issue SP-X 80 Weapon Blueprint
      • 25 Wins: ‘Taking Out The Trash” Weapon Charm
      • 50 Wins: ‘1v1 Me’ Large Weapon Decal
      • 75 Wins: ’MWII Ranked Play Season 06’ Loading Screen
      • 100 Wins: ’MWII Season 06 Ranked Veteran’ Weapon Camo

End of Season Division Rewards

  • At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
    • Skill Division Skins:
      • Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
        • Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
        • Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season. 
        • Seasonal Division Rewards
        • Each Ranked Play Season features a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season. 
  • Seasonal Division Rewards Update
    • Players who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 06, we’re offering Seasonal Division Large Weapon Decals.
    • The Season 05 rewards are as follows:
      • Top 250: ‘Season 06 Top 250’ Large Weapon Decal, Emblem, and Calling Card
        • Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
      • Iridescent: ‘Season 06 Iridescent’ Large Weapon Decal, Emblem, and Calling Card
      • Crimson: ‘Season 06 Crimson’ Large Weapon Decal and Emblem
      • Diamond: ‘Season 06 Diamond’ Large Weapon Decal and Emblem
      • Platinum: ‘Season 06 Platinum’ Large Weapon Decal and Emblem
      • Gold: ‘Season 06 Gold’ Large Weapon Decal and Emblem
      • Silver: Emblem
      • Bronze: Emblem
  • Ranked Play First Place: The Player who finishes Season 06 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.

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Modern Warfare 2 and Warzone 2.0 Prime Gaming Rewards (December 2023) https://gameriv.com/modern-warfare-2-and-warzone-2-0-prime-gaming-rewards/ Tue, 12 Sep 2023 13:27:05 +0000 https://gameriv.com/?p=173515 Players can claim free Prime Gaming rewards in Modern Warfare 2 and Warzone 2.0 for a specific period of time. Here’s how you can claim the rewards. Warzone 2.0 Season 5 has been a massive success content-wise. Infinity Ward and Activision have delivered a truckload of content for players, including new weapons and the grand […]

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Players can claim free Prime Gaming rewards in Modern Warfare 2 and Warzone 2.0 for a specific period of time. Here’s how you can claim the rewards.

Warzone 2.0 Season 5 has been a massive success content-wise. Infinity Ward and Activision have delivered a truckload of content for players, including new weapons and the grand reveal of Modern Warfare 3 through an in-game event. It seems like they will keep providing more content for the players.

Call of Duty always delivers free content to the players, ranging from blueprints to emblems. So, Prime Gaming and Activision have exciting monthly surprises for players who want free content. Likewise, they introduced their newest prime gaming rewards for Warzone 2.0 and MW2 fans, and it is called the Sherbet Rush Pack.

Read More: How many people play Call of Duty: Warzone 2.0? Player count in September 2023

What is Prime Gaming?

Prime Gaming is a monthly subscription that allows subscribers to get exclusive in-game loot, free games, free access to Twitch.tv, and all the benefits of Amazon Prime in one deal. It allows players to get exclusive stuff with one subscription, and it is a pretty nice deal.

Warzone 2.0 and Modern Warfare 2 Prime Gaming Rewards

The Sherbet Rush Pack will give you the following items in-game:

  • Head Rush – Kastov 545 Weapon Blueprint
Warzone 2 Prime Gaming rewards
Image via callofduty.com
  • Sugar High – Lachmann Sub Weapon Blueprint
Warzone 2 Prime Gaming rewards
  • Death By Sherbet – Loading Screen
  • BAMF – Charm
  • Melting – Emblem

How to Link Amazon Prime & Call of Duty Account

Getting the Prime Gaming Rewards for Warzone 2.0 and Modern Warfare 2 is a walk in the park if you are already a member of Prime Gaming. Here’s a step-by-step guide:

  1. Go to Prime Gaming’s Call of Duty reward page
  2. Click on Get in-game content on the Prime Gaming Bundle.
  3. Log in to your Amazon account with the Prime Gaming subscription.
  4. Make sure your Amazon Prime and Activision accounts are linked
  5. Authorize Prime Gaming to receive the content.

After launching the game, the bundle will be automatically granted to your account. Go to the Weapons, Operators, or Barracks tab to access the latest in-game content from this limited-time Prime Gaming offer.

How to Claim Warzone 2 and MW2 Prime Rewards

To claim the rewards, drop onto the Prime Gaming website and select Call of Duty. After that, log in to your Prime Gaming account and redeem your Prime Gaming loot. The rewards can only be claimed once per account and cannot be transferred.

When will the Prime Gaming Rewards be Available?

Prime Gaming is already giving away the WSOW Pack as a free reward to Call of Duty Modern Warfare 2 and Warzone 2.0 players. Players can redeem the “Sherbet Rush Pack” Bundle from November 22, 2023, until December 22, 2023.

Read More: Best Weapons for Modern Warfare 2

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Skeletor, Alucard, and Spawn are Coming to Warzone 2.0 and Modern Warfare 2 with Season 6 https://gameriv.com/skeletor-alucard-and-spawn-are-coming-to-warzone-2-0-and-modern-warfare-2/ Sun, 03 Sep 2023 06:37:40 +0000 https://gameriv.com/?p=171663 Skeletor, Alucard, and Spawn are arriving in Warzone 2.0 and Modern Warfare 2 with Season 6. Call of Duty Warzone 2.0 is one of the biggest games worldwide. Its popularity has cemented its place as both a competitive and social game. Social games are widely popular on social media for their in-game content and cosmetics. […]

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Skeletor, Alucard, and Spawn are arriving in Warzone 2.0 and Modern Warfare 2 with Season 6.

Call of Duty Warzone 2.0 is one of the biggest games worldwide. Its popularity has cemented its place as both a competitive and social game. Social games are widely popular on social media for their in-game content and cosmetics.

Fortnite was the first Battle Royale title to introduce collaborations with popular franchises. Warzone followed in its footsteps and started collaborating with pop culture icons, and famous franchises.

Currently, Warzone 2 has crossed paths with The Boys, Messi, Neymar, and Pogba. In Season 5, more collaborations were done with Snoop Dogg, Nicki Minaj, and 21 Savage. Following this trend, leakers have found hints at a possible crossover with Skeletor, Alucard, and Spawn in the upcoming Season 6.

Read More: Warzone 2.0 and MW2: How to Unlock the New Faction Showdown Camo

Skeletor, Alucard, and Spawn are Coming to Warzone 2.0 and MW2

In a recent game file leak, Task Force Leakers Network was able to identify the next operators coming to Warzone 2.0. The files contain traces of new operator skins of Ash Williams from Evil Dead, Spawn from Image Comics, Skeletor from He-Man, and Alucard from Helsing.

The ensemble of the operators might seem random for most players, however, these operators’ skins will probably be part of the upcoming Halloween event.

Skeletor

Skeletor is the infamous antagonist of He-Man & Masters of the Universe. He remains at the top as one of the most iconic bad guys of all time. Moreover, Skeletor is the face of one of the most famous social media meme templates.

Image via Netflix & Mattel

Alucard

Count Dracula reborn, Alucard, is the main protagonist of the Hellsing Ultimate Manga and Anime series. Alucard’s charm has made him a pop culture icon. Furthermore, CoD’s previous collaboration with Attack on Titan has paved the way for Alucard to make his way into Warzone 2.0.

Image via Netflix

Spawn

Todd McFarlane’s Spawn is notably the most popular horror comic book character. The king of hell Spawn is a perfect fit for Warzone 2.0 considering his love for guns from his previous life.

Image via Image Comics

Ash Williams

Sam Raimi’s Evil Dead (1981) brought Ash Williams to life as an antihero. Since then, Ash has appeared in countless media pieces, including Fortnite. Played by Bruce Campbell, Ash Williams is one of the most iconic horror figures to date.

Image via Evil Dead the game

So stay frosty as we count the days to the Haunting of Warzone to see the horror icons come to life in Warzone 2.0 and Modern Warfare 2.

Read More: Warzone 2.0 Season 5 Reloaded Patch Notes: New Weapons, New Operators, New Bundles, Buffs and Nerfs

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Warzone 2.0 and MW2: How to Unlock the New Faction Showdown Camo https://gameriv.com/warzone-2-0-and-mw2-unlock-faction-showdown-camo/ Thu, 31 Aug 2023 19:15:38 +0000 https://gameriv.com/?p=171611 Warzone 2.0 and Modern Warfare 2 Season 5 Reloaded have introduced a new Faction Showdown Camo event for players to complete and get their hands on two Mastery Camos. Call of Duty Warzone 2.0 is the direct successor to Warzone 1. The game shares almost all of its fundamental mechanics with Warzone 1. Aside from […]

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Warzone 2.0 and Modern Warfare 2 Season 5 Reloaded have introduced a new Faction Showdown Camo event for players to complete and get their hands on two Mastery Camos.

Call of Duty Warzone 2.0 is the direct successor to Warzone 1. The game shares almost all of its fundamental mechanics with Warzone 1. Aside from these mechanics, the only thing different in Warzone 2.0 is the gunplay and movement mechanics.

Warzone 1 had its share of seasonal events that granted players in-game rewards. Following its predecessor, Warzone 2.0 also features seasonal events like the Mastery Camo challenges, which were added to the game with Season 3.

With the start of Season 5 Reloaded, players are getting another special event titled Faction Showdown Mastery Camo Challenges. Let’s take a look at the Faction Showdown camo challenges and the rewards associated with them.

Read More: Best Carrack .300 Loadout for Warzone 2.0 Season 5 Reloaded

Faction Shodown Event

The Faction Showdown is a very straightforward challenge event where players fight for TF 141, or Shadow Company. Players must get kills or vehicle stats to progress toward mastery camo. To complete the challenges, players must get kills in multiplayer, DMZ, or Warzone 2.0. Each kill will count towards the weapon kill challenge.

Warzone 2 MW2 Faction Showdown
Image via callofduty.com

Faction Showdown Weapon Camo Challenges

Players must earn the camo for each weapon class by completing the associated challenge to earn the mastery camo. Here are all the Weapon camo challenges for this event:

  • Assault Rifles: Get 250 Operator Kills with an Assault Rifle.
  • Battle Rifles: Get 40 Operator Kills while Prone with a Battle Rifle.
  • Marksman Rifles: Get 40 Operator Kills while using a Suppressed Marksman Rifle.
  • Launchers: Get 75 Enemy Kills using Launchers.
  • LMGs: Get 30 Operator Longshot Kills using an LMG.
  • Melee: Get 30 Enemy kills using Melee weapons.
  • Handguns: Get 50 Enemy Headshot Kills with a handgun.
  • Shotguns: Get 3 Operator Kills without Dying 10 times using a Shotgun.
  • SMGs: Get 100 Operator Headshot Kills with an SMG.
  • Sniper Rifles: Get 50 Operator Headshot Kills with a Sniper Rifle.
Warzone 2 MW2 Faction Showdown
Image via callofduty.com

Faction Showdown Vehicle Camo Challenges

Players must earn the camo for each vehicle class by completing the associated challenge to earn the mastery camo. Here are all the Vehicle camo challenges for this event:

  • JLTV: Get 30 Enemy kills by running them over with the vehicle.
  • Armored Truck (DMZ Only): Ram 5 enemy vehicles at high speed.
  • ATV: Stay in the air while in the vehicle for 15 seconds.
  • Heavy Tank: Get 20 Operator kills with either turret.
  • Hatchback: Get 10 Operator kills while leaning out of the vehicle.
  • Light Helo: Refuel your helicopter at 10 different gas stations.
  • PWC: Visit 5 POIs while driving the vehicle.
  • Armored Patrol Boat: Get 20 Enemy kills with the boat turret.
  • Dirt Bike: Perform 20 air tricks with the Dirt Bike.
  • MRAP: Get 30 Operator kills using the turrets on the MRAP.

So, stay frosty and dive into MW2 and Warzone 2.0 to bank the kills and unlock the exclusive in-game camo before time runs out.

Read More: Best FR Avancer Loadout for Warzone 2.0 Season 5 Reloaded

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How to Claim Free Shadow Combat Pack in Call of Duty: Warzone 2.0 & Modern Warfare 2 https://gameriv.com/how-to-claim-free-shadow-combat-pack-in-call-of-duty-warzone-2-0-modern-warfare-2/ Mon, 14 Aug 2023 21:11:18 +0000 https://gameriv.com/?p=168598 Players can claim a new free combat pack in Modern Warfare 2 and Warzone 2.0. Here’s how you can claim it. Warzone 2.0 and Modern Warfare 2 Season 5 have been successful content-wise. Infinity Ward and other studios have delivered a truckload of content for players, starting with a new battle pass, new operators, and skins. CoD has […]

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Players can claim a new free combat pack in Modern Warfare 2 and Warzone 2.0. Here’s how you can claim it.

Warzone 2.0 and Modern Warfare 2 Season 5 have been successful content-wise. Infinity Ward and other studios have delivered a truckload of content for players, starting with a new battle pass, new operators, and skins.

CoD has always provided players with free content ranging from blueprints to emblems. So for players who want free stuff, PlayStation and Activision have introduced a new Shadow Combat Pack in Warzone 2.0 and Modern Warfare 2.

Here’s how to claim the new free Shadow combat pack in Modern Warfare 2 and Warzone 2.0.

Read More: Call of Duty Modern Warfare 3 Teaser Reveals Makarov’s Return

How to Claim Free Shadow Combat Pack

The Shadow Combat Pack is available as a PlayStation-exclusive bundle. Players who wish to claim the bundle must have an active PlayStation Plus Membership.

Warzone 2 Shadow Combat Pack
Image via Playstation on yt

Head over to your in-game store in Warzone once you meet the PS Plus membership criteria. The Shadow Combat Pack will be available as a free bundle in the store. As of this writing, the Shadow Combat Pack has no exact end date. However, considering the time frame of the previous free bundles, expect the bundle to remain available for the next two months or the remainder of Season 5.

Shadow Combat Pack Contents

The Shadow Combat Pack contains seven items. Here’s the complete list of the whole bundle:

  • Oni Eclipse – Operator Skin
  • Shade Thrower – Lachmann-556 AR Weapon Blueprint
  • Gloom and Doom – BAS-P SMG Weapon Blueprint
  • Beast of Darkness – Emblem
  • Rooftop Shadow – Calling Card
  • Komainu– Weapon Charm
  • Smoke and Shadow – Sticker

Read More: Call of Duty Sneakily Released a Bundle with Pay to Win Holotherm Sight

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Call of Duty Sneakily Released a Bundle with Pay to Win Holotherm Sight https://gameriv.com/call-of-duty-sneakily-released-a-bundle-with-pay-to-win-holotherm-sight/ Tue, 08 Aug 2023 19:51:10 +0000 https://gameriv.com/?p=167516 Call of Duty has secretly added pay-to-win Holotherm sight in one of their recent store bundles in Warzone 2.0 and Modern Warfare 2. Call of Duty Warzone 1 introduced a new large-scale multiplayer model to all players, which made its way to its sequel, Warzone 2.0. The new Battle Royale title was tied in with […]

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Call of Duty has secretly added pay-to-win Holotherm sight in one of their recent store bundles in Warzone 2.0 and Modern Warfare 2.

Call of Duty Warzone 1 introduced a new large-scale multiplayer model to all players, which made its way to its sequel, Warzone 2.0. The new Battle Royale title was tied in with the premium release titles, which included all weapons, operators, and in-game features.

As Activision started focusing on the new live-service model, they started integrating new microtransactions in-game. They released new bundles that contained operators, weapon skins with blueprints, and other in-game accessories.

While the new bundles don’t provide any in-game advantages, a few have sneakily added pay-to-win features. However, these bundles were only limited to DMZ up until Season 5. The newest bundle in Season 5 features a pay-to-win attachment for Warzone 2.0 and Modern Warfare 2.

Read More: Data Miners find Reference to another “Haunting” Event in Warzone 2.0 Season 6

New Bundle with Pay to Win Holotherm Sight

Call of Duty: Warzone 2.0 and Modern Warfare 2 moved to Season 5 last month. With the new update, players have received a new battle pass, weapon bundles, and in-game events. However, one bundle put Infinity Ward in a pickle with its in-game pay-to-win weapon attachment.

The new Dark Rituals III bundle features the “Possessed” Operator Skin and three Weapon Blueprints: the “To Dust” Assault Rifle, the “Death’s Door” Battle Rifle, and the “Necrotic” Sniper Rifle.

CoD Bundle Pay to Win

However, the debacle began when CoD content creator ModernWarzone pointed out the issue with the optic attachment of “To Dust” AR, which featured a very familiar thermal sight with an unusual color scheme.

The normal holotherm sight has hindered vision through smoke, while the $20 bundle sight has a clear vision. This clear vision through smoke is a clear pay-to-win advantage. However, Infinity Ward has not addressed the issue yet, clearing the air on whether it’s intentional or a feature of the holotherm.

The pay-to-win debacle of the bundles started when they provided DMZ features; however, with this new bundle, they had moved towards P2W weapon attachments. Previously, during Season 1, a Sniper scope with a rangefinder started the P2W trend.

Read More: Warzone 2.0 Armored Royale Mode Explained

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